diff options
Diffstat (limited to 'controller.lua')
-rw-r--r-- | controller.lua | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/controller.lua b/controller.lua index f49b839..ec9552e 100644 --- a/controller.lua +++ b/controller.lua @@ -31,10 +31,10 @@ function Controller.testSets(key, joystick) for i,set in pairs(Controller.sets) do local action = Controller.testControl(set, key, joystick) if action ~= nil then - return set, action, key + return set, action end end - return nil, nil, key + return nil, nil end -- Tests given set if it has controll assigned to given key and joystick. @@ -64,25 +64,25 @@ function Controller.joystickadded(joystick) end -- Gamepad input callbacks -function Controller.gamepadpressed(joystick, button) - local set, action, key = Controller.testSets(button, joystick) +function Controller.gamepadpressed(joystick, key) + local set, action = Controller.testSets(key, joystick) print("Pressed:", set, action, key) Controller.controlpressed(set, action, key) end -function Controller.gamepadreleased(joystick, button) - local set, action, key = Controller.testSets(button, joystick) +function Controller.gamepadreleased(joystick, key) + local set, action = Controller.testSets(key, joystick) print("Released:", set, action, key) Controller.controlreleased(set, action, key) end -- Keyboard input callbacks -function Controller.keypressed(button) - local set, action, key = Controller.testSets(button, nil) +function Controller.keypressed(key) + local set, action = Controller.testSets(key, nil) print("Pressed:", set, action, key) Controller.controlpressed(set, action, key) end -function Controller.keyreleased(button) - local set, action, key = Controller.testSets(button, nil) +function Controller.keyreleased(key) + local set, action = Controller.testSets(key, nil) print("Released:", set, action, key) Controller.controlreleased(set, action, key) end
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