diff options
Diffstat (limited to 'config')
-rw-r--r-- | config/menucredits.lua | 24 | ||||
-rw-r--r-- | config/menuhost.lua | 42 | ||||
-rw-r--r-- | config/menumain.lua | 58 | ||||
-rw-r--r-- | config/menuselect.lua | 73 | ||||
-rw-r--r-- | config/menusettings.lua | 107 |
5 files changed, 304 insertions, 0 deletions
diff --git a/config/menucredits.lua b/config/menucredits.lua new file mode 100644 index 0000000..9d38da4 --- /dev/null +++ b/config/menucredits.lua @@ -0,0 +1,24 @@ +local menu = ... + +local button = require "button" +local element = require "element" + +local width, height = love.graphics.getWidth()/getRealScale(), love.graphics.getHeight()/getRealScale() +local bx = width/2-29 + +return { + button:new(menu) + :setText("Go back") + :setPosition(bx,144) + :set("active", function (self) + self.parent:load("menumain") + end) + , + element:new(menu) + :setPosition(width/2, 30) + :set("draw", function (self, scale) + local x,y = self:getPosition() + love.graphics.printf("A game by the Awesomenauts community including:\nSeltzy, PlasmaWisp, ParaDoX, MilkingChicken, Burningdillo, Bronkey and Aki.\n\n04font was used.\n\nBased on a game by Jan Willem Nijman, Paul Veer and Bits_Beats XOXO.\n\nAwesomenauts is property of Ronimo Games.", (x-110)*scale, (y+10)*scale, 220, "left", 0, scale, scale) + end) + , +}
\ No newline at end of file diff --git a/config/menuhost.lua b/config/menuhost.lua new file mode 100644 index 0000000..710839d --- /dev/null +++ b/config/menuhost.lua @@ -0,0 +1,42 @@ +local menu = ... + +local button = require "button" +local selector = require "selector" + +local width, height = love.graphics.getWidth()/getScale(), love.graphics.getHeight()/getScale() +local bx = width/2-29 + +local map_selector = selector:new(menu) + +return { + map_selector + :setPosition(width/2, 40) + :setSize(80, 42) + :setMargin(0) + :set("global", true) + :set("first", true) + :set("list", require "maplist") + :set("icons_i", love.graphics.newImage("assets/placeholder-map-icon.png")) + :set("icons_q", require "mapicons") + :set("shape", "panorama") + :init() + , + button:new(menu) + :setText("Next") + :setPosition(bx,101) + :set("isEnabled", function () + return map_selector:isLocked() + end) + :set("active", function (self) + MAP = map_selector:getFullSelection(true)[1][1] -- please, don't kill me for this, kek + self.parent:load("menuselect") + end) + , + button:new(menu) + :setText("Go back") + :setPosition(bx,117) + :set("active", function (self) + self.parent:load("menumain") + end) + , +}
\ No newline at end of file diff --git a/config/menumain.lua b/config/menumain.lua new file mode 100644 index 0000000..e312b51 --- /dev/null +++ b/config/menumain.lua @@ -0,0 +1,58 @@ +local menu = ... + +local button = require "button" +local header = require "header" +local element = require "element" + +local width, height = love.graphics.getWidth()/getScale(), love.graphics.getHeight()/getScale() +local bx = width/2-29 + +return { + button:new(menu) + :setText("Start") + :setPosition(bx, 80) + :set("active", function (self) + self.parent:load("menuhost") + end) + , + button:new(menu) + :setText("Join") + :setPosition(bx, 96) + :set("isEnabled", function (self) + return false + end) + , + button:new(menu) + :setText("Settings") + :setPosition(bx, 112) + :set("active", function (self) + self.parent:load("menusettings") + end) + , + button:new(menu) + :setText("Credits") + :setPosition(bx, 128) + :set("active", function (self) + self.parent:load("menucredits") + end) + , + button:new(menu) + :setText("Exit") + :setPosition(bx, 144) + :set("active", love.event.quit) + , + element:new(menu) + :setPosition(width/2, 15) + :set("draw", function (self, scale) + local x,y = self:getPosition() + love.graphics.setColor(255, 255, 255, 255) + love.graphics.setFont(Bold) + love.graphics.print("1", (x-17)*scale, y*scale, 0, scale*2, scale*2, 12) + love.graphics.print("1", (x+13)*scale, y*scale, 0, scale*2, scale*2, 12) + end) + , + header:new(menu) + :setText("Roflnauts") + :setPosition(width/2,40) + , +}
\ No newline at end of file diff --git a/config/menuselect.lua b/config/menuselect.lua new file mode 100644 index 0000000..19f46ab --- /dev/null +++ b/config/menuselect.lua @@ -0,0 +1,73 @@ +local menu = ... + +local button = require "button" +local selector = require "selector" +local element = require "element" + +local width, height = love.graphics.getWidth()/getScale(), love.graphics.getHeight()/getScale() +local bx = width/2-29 + +local naut_selector = selector:new(menu) +local start_button = button:new(menu) + +return { + naut_selector + :setPosition(width/2,60) + :setMargin(8) + :setSize(32, 32) + :set("list", require "nautslist") + :set("global", false) + :set("icons_i", love.graphics.newImage("assets/portraits.png")) + :set("icons_q", require "nautsicons") + :init() + , + start_button + :setText("Force start") + :setPosition(bx,134) + :set("isEnabled", function () + if #naut_selector:getFullSelection(false) > 1 then + return true + end + return false + end) + :set("active", function (self) + local nauts = naut_selector:getFullSelection(false) + if #nauts > 1 then + changeScene(World:new(MAP, nauts)) + end + end) + , + button:new(menu) + :setText("Go back") + :setPosition(bx,150) + :set("active", function (self) + self.parent:load("menuhost") + end) + , + element:new(menu) + :setPosition(bx, 101) + :set("the_final_countdown", 9) + :set("draw", function (self, scale) + if self.the_final_countdown ~= 9 then + local x,y = self:getPosition() + local countdown = math.max(1, math.ceil(self.the_final_countdown)) + love.graphics.setColor(255, 255, 255, 255) + love.graphics.setFont(Font) + love.graphics.print("Autostart in:", (x-16)*scale, (y+10)*scale, 0, scale, scale) + love.graphics.setFont(Bold) + love.graphics.printf(countdown, (x+40)*scale, (y)*scale, 36, "center", 0, scale, scale) + end + end) + :set("update", function (self, dt) + local total = #naut_selector:getFullSelection(false) + if total > 1 then + self.the_final_countdown = self.the_final_countdown - dt + else + self.the_final_countdown = 9 + end + if self.the_final_countdown < 0 then + start_button:active() + end + end) + , +}
\ No newline at end of file diff --git a/config/menusettings.lua b/config/menusettings.lua new file mode 100644 index 0000000..1b19e84 --- /dev/null +++ b/config/menusettings.lua @@ -0,0 +1,107 @@ +local menu = ... + +local button = require "button" +local selector = require "selector" +local element = require "element" + +local width, height = love.graphics.getWidth()/getRealScale(), love.graphics.getHeight()/getRealScale() +local bx = width/2-29 + +local keys = {"Left", "Right", "Up", "Down", "Attack", "Jump"} + +local dimmer = element:new(menu) + :setPosition(width/2, 15) + :set("visible", false) + :set("currentControl", "Left") + :set("draw", function (self, scale) + if self.visible then + love.graphics.setColor(0, 0, 0, 210) + love.graphics.rectangle("fill",0,0,width*getRealScale(),height*getRealScale()) + love.graphics.setColor(120, 255, 120, 255) + love.graphics.printf("Press new key for: \n> " .. self.currentControl .. " <", (width/2-110)*scale, (height/2-4)*scale, 220, "center", 0, scale, scale) + love.graphics.setColor(255, 255, 255, 255) + end + end) + +-- CHANGER functions +local isEnabled = function (self) + if Controller.getSets()[self.setNumber()] and not self.inProgress then + return true + else + return false + end +end +local startChange = function (self) + dimmer:set("visible", true):set("currentControl", "Left") + self.parent.allowMove = false + self.inProgress = true + self.currentKey = 0 + self.newSet = {} +end +local controlreleased = function(self, set, action, key) + if self.inProgress then + if self.currentKey > 0 and self.currentKey < 7 then + table.insert(self.newSet, key) + dimmer:set("currentControl", keys[self.currentKey+1]) + end + if self.currentKey > 5 then + dimmer:set("visible", false) + self.parent.allowMove = true + self.inProgress = false + table.insert(self.newSet, Controller.sets[self.setNumber()][7]) + print(self.newSet[7]) + Settings.change(self.setNumber(), self.newSet[1], self.newSet[2], self.newSet[3], self.newSet[4], self.newSet[5], self.newSet[6], self.newSet[7]) + else + self.currentKey = self.currentKey + 1 + end + end +end + +local a = { + button:new(menu) + :setText("Keyboard 1") + :setPosition(bx,80) + :set("setNumber", function () return 1 end) + :set("isEnabled", isEnabled) + :set("controlreleased", controlreleased) + :set("stopChange", stopChange) + :set("active", startChange) + , + button:new(menu) + :setText("Keyboard 2") + :setPosition(bx,96) + :set("setNumber", function () return 2 end) + :set("isEnabled", isEnabled) + :set("controlreleased", controlreleased) + :set("stopChange", stopChange) + :set("active", startChange) + , + button:new(menu) + :setText("Gamepad 1") + :setPosition(bx,112) + :set("setNumber", function () return 3 end) + :set("isEnabled", isEnabled) + :set("controlreleased", controlreleased) + :set("stopChange", stopChange) + :set("active", startChange) + , + button:new(menu) + :setText("Gamepad 2") + :setPosition(bx,128) + :set("setNumber", function () return 4 end) + :set("isEnabled", isEnabled) + :set("controlreleased", controlreleased) + :set("stopChange", stopChange) + :set("active", startChange) + , + button:new(menu) + :setText("Go back") + :setPosition(bx,144) + :set("active", function (self) + self.parent:load("menumain") + end) + , + dimmer +} + +return a
\ No newline at end of file |