diff options
Diffstat (limited to 'config/menusettings.lua')
-rw-r--r-- | config/menusettings.lua | 114 |
1 files changed, 0 insertions, 114 deletions
diff --git a/config/menusettings.lua b/config/menusettings.lua deleted file mode 100644 index 1631e4f..0000000 --- a/config/menusettings.lua +++ /dev/null @@ -1,114 +0,0 @@ -local menu = ... - -local button = require "button" -local selector = require "selector" -local element = require "element" - -local width, height = love.graphics.getWidth()/getRealScale(), love.graphics.getHeight()/getRealScale() -local bx = width/2-29 - -local keys = {"Left", "Right", "Up", "Down", "Attack", "Jump"} - -local dimmer = element:new(menu) - :setPosition(width/2, 15) - :set("visible", false) - :set("currentControl", "Left") -- it actually means control that is being set CURRENTLY - :set("previousControl", "") -- it actually means key that was set as this control PREVIOUSLY - :set("draw", function (self, scale) - if self.visible then - love.graphics.setColor(0, 0, 0, 210) - love.graphics.rectangle("fill",0,0,width*getRealScale(),height*getRealScale()) - love.graphics.setColor(120, 255, 120, 255) - love.graphics.printf("Press new key for: \n> " .. self.currentControl .. " <", (width/2-110)*scale, (height/2-4)*scale, 220, "center", 0, scale, scale) - love.graphics.setColor(120, 120, 120, 255) - love.graphics.printf("Old: " .. self.previousControl .. "", (width/2-110)*scale, (height/2+16)*scale, 220, "center", 0, scale, scale) - love.graphics.setColor(255, 255, 255, 255) - end - end) - --- CHANGER functions -local isEnabled = function (self) - if Controller.getSets()[self.setNumber()] and not self.inProgress then - return true - else - return false - end -end -local startChange = function (self) - dimmer:set("visible", true):set("currentControl", "Left") - self.parent.allowMove = false - self.inProgress = true - self.currentKey = 0 - -- Displaying old key should be done less tricky; REWORK NEEDED - dimmer:set("previousControl", Controller.sets[self.setNumber()][string.lower(keys[self.currentKey+1])]) - self.newSet = {} -end -local controlreleased = function(self, set, action, key) - if self.inProgress then - if self.currentKey > 0 and self.currentKey < 7 then - table.insert(self.newSet, key) - dimmer:set("currentControl", keys[self.currentKey+1]) - end - -- There is something wrong with this `if` statements... I mean, look at these numbers. - if self.currentKey > 5 then - dimmer:set("visible", false) - self.parent.allowMove = true - self.inProgress = false - table.insert(self.newSet, Controller.getSets()[self.setNumber()].joystick) - print(self.newSet[7]) - Settings.change(self.setNumber(), self.newSet[1], self.newSet[2], self.newSet[3], self.newSet[4], self.newSet[5], self.newSet[6], self.newSet[7]) - else - dimmer:set("previousControl", Controller.sets[self.setNumber()][string.lower(keys[self.currentKey+1])]) - self.currentKey = self.currentKey + 1 - end - end -end - -local a = { - button:new(menu) - :setText("Keyboard 1") - :setPosition(bx,80) - :set("setNumber", function () return 1 end) - :set("isEnabled", isEnabled) - :set("controlreleased", controlreleased) - :set("stopChange", stopChange) - :set("active", startChange) - , - button:new(menu) - :setText("Keyboard 2") - :setPosition(bx,96) - :set("setNumber", function () return 2 end) - :set("isEnabled", isEnabled) - :set("controlreleased", controlreleased) - :set("stopChange", stopChange) - :set("active", startChange) - , - button:new(menu) - :setText("Gamepad 1") - :setPosition(bx,112) - :set("setNumber", function () return 3 end) - :set("isEnabled", isEnabled) - :set("controlreleased", controlreleased) - :set("stopChange", stopChange) - :set("active", startChange) - , - button:new(menu) - :setText("Gamepad 2") - :setPosition(bx,128) - :set("setNumber", function () return 4 end) - :set("isEnabled", isEnabled) - :set("controlreleased", controlreleased) - :set("stopChange", stopChange) - :set("active", startChange) - , - button:new(menu) - :setText("Go back") - :setPosition(bx,144) - :set("active", function (self) - self.parent:load("menumain") - end) - , - dimmer -} - -return a
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