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-rw-r--r--config/menus/host.lua25
-rw-r--r--config/menus/select.lua25
2 files changed, 44 insertions, 6 deletions
diff --git a/config/menus/host.lua b/config/menus/host.lua
index ce67047..2b5fac5 100644
--- a/config/menus/host.lua
+++ b/config/menus/host.lua
@@ -10,7 +10,23 @@ if background == nil or not background:is(require "not.MenuBackground") then
background = require "not.MenuBackground"(menu)
end
--- TODO: loadConfigs is duplicated in menus/select and menus/host.
+-- TODO: loadConfigs and isAvailable are duplicated in menus/select and menus/host.
+local
+function isAvailable (item)
+ if item then
+ if debug then
+ return true
+ end
+ local at = type(item.available)
+ if at == "boolean" then
+ return item.available
+ end
+ if at == "string" then
+ return false
+ end
+ end
+end
+
local
function loadConfigs (dir, process)
local items, icons = {}, {}
@@ -18,7 +34,10 @@ function loadConfigs (dir, process)
local path = string.format("%s/%s", dir, file)
if love.filesystem.isFile(path) and file ~= "readme.md" then
local item = love.filesystem.load(path)()
- if item and process(item, file, path) then
+ if isAvailable(item) then
+ if process then
+ process(item, file, path)
+ end
table.insert(icons, love.graphics.newImage(item.portrait))
table.insert(items, item)
end
@@ -28,7 +47,7 @@ function loadConfigs (dir, process)
end
-- TODO: This is temporary solution for generating available maps list and portraits for them to pass to Selector.
-local maps, icons = loadConfigs("config/maps", function (map, _, path) map.filename = path; return true end)
+local maps, icons = loadConfigs("config/maps", function (map, _, path) map.filename = path end)
local mapSelector = Selector(maps, nil, menu)
return {
diff --git a/config/menus/select.lua b/config/menus/select.lua
index d101472..9f0ed9b 100644
--- a/config/menus/select.lua
+++ b/config/menus/select.lua
@@ -14,7 +14,23 @@ if background == nil or not background:is(require "not.MenuBackground") then
background = require "not.MenuBackground"(menu)
end
--- TODO: loadConfigs is duplicated in menus/select and menus/host.
+-- TODO: loadConfigs and isAvailable are duplicated in menus/select and menus/host.
+local
+function isAvailable (item)
+ if item then
+ if debug then
+ return true
+ end
+ local at = type(item.available)
+ if at == "boolean" then
+ return item.available
+ end
+ if at == "string" then
+ return false
+ end
+ end
+end
+
local
function loadConfigs (dir, process)
local items, icons = {}, {}
@@ -22,7 +38,10 @@ function loadConfigs (dir, process)
local path = string.format("%s/%s", dir, file)
if love.filesystem.isFile(path) and file ~= "readme.md" then
local item = love.filesystem.load(path)()
- if item and process(item) then
+ if isAvailable(item) then
+ if process then
+ process(item, file, path)
+ end
table.insert(icons, love.graphics.newImage(item.portrait))
table.insert(items, item)
end
@@ -34,7 +53,7 @@ end
-- TODO: Clean-up menus/select, menus/host and Hero after portraits split.
local group, get
do
- local nauts, icons = loadConfigs("config/nauts", function (naut) return naut.available or debug end)
+ local nauts, icons = loadConfigs("config/nauts")
-- TODO: Find a better way to add empty and random entries to naut Selector.
table.insert(icons, 1, false)