diff options
Diffstat (limited to 'animations.lua')
-rw-r--r-- | animations.lua | 48 |
1 files changed, 0 insertions, 48 deletions
diff --git a/animations.lua b/animations.lua deleted file mode 100644 index 881da49..0000000 --- a/animations.lua +++ /dev/null @@ -1,48 +0,0 @@ --- Animations spritesheet array for `Player` --- Basic spritesheet size is 376x26. Each frame is 24x24 and has 1px border around it. --- From the left: default (walk0), walk1, walk2, walk3, attack0, attack1, attack3, attack_up0, attack_up1, attack_up2, attack_down0, attack_down1, attack_down2, damage0, damage1 -local animations = { - default = { - [1] = love.graphics.newQuad( 1, 1, 24,24, 376,26), - frames = 1, - repeated = true - }, - walk = { - [1] = love.graphics.newQuad( 1, 1, 24,24, 376,26), - [2] = love.graphics.newQuad( 26, 1, 24,24, 376,26), - [3] = love.graphics.newQuad( 51, 1, 24,24, 376,26), - [4] = love.graphics.newQuad( 76, 1, 24,24, 376,26), - frames = 4, - repeated = true - }, - attack = { - [1] = love.graphics.newQuad(101, 1, 24,24, 376,26), - [2] = love.graphics.newQuad(126, 1, 24,24, 376,26), - [3] = love.graphics.newQuad(151, 1, 24,24, 376,26), - frames = 3, - repeated = false - }, - attack_up = { - [1] = love.graphics.newQuad(176, 1, 24,24, 376,26), - [2] = love.graphics.newQuad(201, 1, 24,24, 376,26), - [3] = love.graphics.newQuad(226, 1, 24,24, 376,26), - frames = 3, - repeated = false - }, - attack_down = { - [1] = love.graphics.newQuad(251, 1, 24,24, 376,26), - [2] = love.graphics.newQuad(276, 1, 24,24, 376,26), - [3] = love.graphics.newQuad(301, 1, 24,24, 376,26), - frames = 3, - repeated = false - }, - damage = { - [1] = love.graphics.newQuad(326, 1, 24,24, 376,26), - [2] = love.graphics.newQuad(351, 1, 24,24, 376,26), - [3] = love.graphics.newQuad(326, 1, 24,24, 376,26), - [4] = love.graphics.newQuad(351, 1, 24,24, 376,26), - frames = 4, - repeated = false - }, -} -return animations
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