diff options
-rw-r--r-- | ground.lua | 2 | ||||
-rw-r--r-- | player.lua | 4 |
2 files changed, 3 insertions, 3 deletions
@@ -46,7 +46,7 @@ function Ground:draw (offset_x, offset_y, scale, debug) love.graphics.draw(self.sprite, (self.body:getX()+offset_x)*scale, (self.body:getY()+offset_y)*scale, 0, scale, scale) -- debug draw if debug then - love.graphics.setColor(180, 180, 180, 120) + love.graphics.setColor(255, 69, 0, 140) love.graphics.polygon("fill", self.world.camera:translatePoints(self.body:getWorldPoints(self.shape:getPoints()))) end end
\ No newline at end of file @@ -301,7 +301,7 @@ function Player:draw (offset_x, offset_y, scale, debug) love.graphics.draw(self.sprite, self.current[self.frame], (self.body:getX()+offset_x)*scale, (self.body:getY()+offset_y)*scale, self.rotate, self.facing*scale, 1*scale, 12, 15) -- debug draw if debug then - love.graphics.setColor(50, 255, 50, 100) + love.graphics.setColor(137, 255, 0, 140) love.graphics.polygon("fill", self.world.camera:translatePoints(self.body:getWorldPoints(self.shape:getPoints()))) love.graphics.setColor(255,255,255,255) end @@ -378,7 +378,7 @@ function Player:damage (horizontal, vertical) self.body:applyLinearImpulse((42+10*self.combo)*horizontal, (68+10*self.combo)*vertical + 15) self:changeAnimation("damage") self.combo = math.min(20, self.combo + 1) - self.punchcd = 0.08 + self.punchcd = 0.07 + self.combo*0.005 self:playSound(2) end |