diff options
-rw-r--r-- | player.lua | 1 |
1 files changed, 0 insertions, 1 deletions
@@ -373,5 +373,4 @@ function Player:respawn () self.body:setPosition(self.world:getSpawnPosition()) self.body:setActive(true) self:createEffect("respawn") - self:changeAnimation("idle") end
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