diff options
-rw-r--r-- | player.lua | 4 |
1 files changed, 2 insertions, 2 deletions
@@ -239,13 +239,13 @@ function Player:controllerPressed (key) if self.current ~= self.animations.damage then self:changeAnimation("attack_up") end - self:hit(2*f,-10,3*f,7, 0, -1) + self:hit(-f,-18,4*f,10, 0, -1) elseif controller:isDown("down") then -- Punch down if self.current ~= self.animations.damage then self:changeAnimation("attack_down") end - self:hit(-4,-2,4,7, 0, 1) + self:hit(-4,-2,4,9, 0, 1) else -- Punch horizontal if self.current ~= self.animations.damage then |