diff options
-rw-r--r-- | player.lua | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -232,7 +232,7 @@ function Player:controllerPressed (key) self:changeAnimation("attack_up") end self:hit(2*f,-10,3*f,7, 0, -1) - elseif controller:isDown("down") and self.inAir then + elseif controller:isDown("down") then -- Punch down if self.current ~= self.animations.damage then self:changeAnimation("attack_down") |