diff options
-rw-r--r-- | not/PhysicalBody.lua | 15 |
1 files changed, 11 insertions, 4 deletions
diff --git a/not/PhysicalBody.lua b/not/PhysicalBody.lua index 01a725b..5081836 100644 --- a/not/PhysicalBody.lua +++ b/not/PhysicalBody.lua @@ -62,20 +62,27 @@ function PhysicalBody:update (dt) PhysicalBody.__super.update(self, dt) end --- Draw of `PhysicalBody`. function PhysicalBody:draw (debug) PhysicalBody.__super.draw(self, debug) if debug then for _,fixture in pairs(self.body:getFixtureList()) do local category = fixture:getCategory() + -- TODO: Fixture drawing of PhysicalBodies could take activity into account in every case. if category == 1 then - love.graphics.setColor(255, 69, 0, 140) + love.graphics.setColor(255, 69, 0, 150) end if category == 2 then - love.graphics.setColor(137, 255, 0, 120) + love.graphics.setColor(137, 255, 0, 150) end if category == 3 then - love.graphics.setColor(137, 0, 255, 40) + love.graphics.setColor(137, 0, 255, 50) + end + if category == 4 then + if self.body:isActive() then + love.graphics.setColor(255, 230, 0, 50) + else + love.graphics.setColor(255, 230, 0, 10) + end end local camera = self.world.camera love.graphics.polygon("fill", self.body:getWorldPoints(fixture:getShape():getPoints())) |