diff options
-rw-r--r-- | config/menumain.lua | 12 | ||||
-rw-r--r-- | config/menuselect.lua | 16 | ||||
-rw-r--r-- | selector.lua | 28 |
3 files changed, 45 insertions, 11 deletions
diff --git a/config/menumain.lua b/config/menumain.lua index 2d92817..cb53714 100644 --- a/config/menumain.lua +++ b/config/menumain.lua @@ -5,31 +5,31 @@ local header = require "header" local element = require "element" local width, height = love.graphics.getWidth()/getRealScale(), love.graphics.getHeight()/getRealScale() -local button_x = width/2-29 +local bx = width/2-29 return { button:new(menu) :setText("Start") - :setPosition(button_x, 80) + :setPosition(bx, 80) :set("active", function (self) self.parent:load("menuselect") end) , button:new(menu) :setText("Join") - :setPosition(button_x, 96) + :setPosition(bx, 96) , button:new(menu) :setText("Settings") - :setPosition(button_x, 112) + :setPosition(bx, 112) , button:new(menu) :setText("Credits") - :setPosition(button_x, 128) + :setPosition(bx, 128) , button:new(menu) :setText("Exit") - :setPosition(button_x, 144) + :setPosition(bx, 144) :set("active", love.event.quit) , element:new(menu) diff --git a/config/menuselect.lua b/config/menuselect.lua index ffdda7f..8d646ba 100644 --- a/config/menuselect.lua +++ b/config/menuselect.lua @@ -4,10 +4,13 @@ local button = require "button" local selector = require "selector" local width, height = love.graphics.getWidth()/getRealScale(), love.graphics.getHeight()/getRealScale() +local bx = width/2-29 + +local naut_selector = selector:new(menu) return { - selector:new(menu) - :setPosition(width/2,10) + naut_selector + :setPosition(width/2,60) :setMargin(8) :setSize(32, 32) :set("list", require "nautslist") @@ -17,8 +20,15 @@ return { :init() , button:new(menu) + :setText("Force start") + :setPosition(bx,101) + :set("active", function (self) + changeScene(World:new(nil,naut_selector:getFullSelection(false))) + end) + , + button:new(menu) :setText("Go back") - :setPosition(10,height-25) + :setPosition(bx,117) :set("active", function (self) self.parent:load("menumain") end) diff --git a/selector.lua b/selector.lua index 043a08b..0b3fe8a 100644 --- a/selector.lua +++ b/selector.lua @@ -4,8 +4,8 @@ How to use `Selector` in `Menu` config file? selector:new(menu) :setPosition(x, y) - :setMargin(8) - :setSize(32, 32) + :setMargin(8) -- each block has marigin on both sides; they do stack + :setSize(32, 32) -- size of single graphics frame :set("list", require "nautslist") :set("sprite", love.graphics.newImage("assets/portraits.png")) :set("quads", require "portraits") @@ -142,6 +142,20 @@ function Selector:getListValue(i) return self.list[i] end +-- Get list of selections, checks if not locked are allowed. +function Selector:getFullSelection(allowed) + local allowed = allowed or false + local t = {} + for n,v in ipairs(self.selections) do + local name = self:getListValue(self:getSelection(n)) + local locked = self:isLocked(n) + if not (not locked and not allow) then + table.insert(t, {name, self.sets[n], self:isLocked(n)}) + end + end + return t +end + -- Draw single block of Selector function Selector:drawBlock(n, x, y, scale) local x, y = x or 0, y or 0 @@ -198,6 +212,16 @@ function Selector:controlpressed(set, action, key) local locked = self:isLocked(n) if action == "left" and not locked then self:previous(n) end if action == "right" and not locked then self:next(n) end + if action == "attack" then + if self:getSelection(n) ~= 1 then + self.locks[n] = true + end + end + if action == "jump" then + if locked then + self.locks[n] = false + end + end end end function Selector:controlreleased(set, action, key) end |