diff options
-rw-r--r-- | menu.lua | 2 | ||||
-rw-r--r-- | player.lua | 2 |
2 files changed, 2 insertions, 2 deletions
@@ -201,7 +201,7 @@ function Menu:controlpressed(set, action, key) end -- speed up the countdown if action ~= "jump" then - self:countdownJump() + self:countdownJump() -- that's funny isn't it? if not jump then jump end end function Menu:controlreleased(set, action, key) @@ -98,7 +98,7 @@ function Player:update(dt) if self.body:isDestroyed() then return end -- # LOCALS local x,y = self.body:getLinearVelocity() - print(Controller.isDown(self:getControlSet(), "left")) + -- # VERTICAL MOVEMENT -- Jumping if self.jumpactive and self.jumptimer > 0 then |