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authorAki <nthirtyone@gmail.com>2016-05-21 01:44:51 +0200
committerAki <nthirtyone@gmail.com>2016-05-21 01:44:51 +0200
commit9e41a8be14a3b792b3ebbac4e8ef98dc89898664 (patch)
treeed537def637df16dd57c102d311431e841f3bebb /world.lua
parent42c1711ac6fde9c25d36981d4f8bcc451083fe25 (diff)
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HUD placement
Diffstat (limited to 'world.lua')
-rw-r--r--world.lua7
1 files changed, 6 insertions, 1 deletions
diff --git a/world.lua b/world.lua
index 6a7d132..75e0439 100644
--- a/world.lua
+++ b/world.lua
@@ -171,7 +171,12 @@ function World:draw()
-- Draw HUDs
for _,naut in pairs(self.Nauts) do
- naut:drawHUD(1, 1+(_-1)*33, scale)
+ -- I have no idea where to place them T_T
+ -- let's do: bottom-left, bottom-right, top-left, top-right
+ -- equation that gives 0 with 1,2 and 1 with 3,4 -- fffs lets make statement
+ local y = 1
+ if _ < 3 then y = 147 end
+ naut:drawHUD(1+(_%2)*256, y, scale)
end
end