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author | Aki <nthirtyone@gmail.com> | 2017-04-07 21:05:41 +0200 |
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committer | Aki <nthirtyone@gmail.com> | 2017-04-07 21:05:41 +0200 |
commit | 1c3040de93f9d5a164ccb06194eacc28eead0234 (patch) | |
tree | 3d953fb9b7813a810613cd102e444033a9ddbf1d /not | |
parent | 612a14474c9d3c28b6512aef4845e52579d7d9c9 (diff) | |
download | roflnauts-1c3040de93f9d5a164ccb06194eacc28eead0234.zip roflnauts-1c3040de93f9d5a164ccb06194eacc28eead0234.tar.gz roflnauts-1c3040de93f9d5a164ccb06194eacc28eead0234.tar.bz2 |
Maps and nauts list moved to config
Implemented functions to create icons list for them
Changed so game uses these functions now
Diffstat (limited to 'not')
-rw-r--r-- | not/Hero.lua | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/not/Hero.lua b/not/Hero.lua index a22cc2e..4150024 100644 --- a/not/Hero.lua +++ b/not/Hero.lua @@ -26,7 +26,7 @@ Hero = { -- Statics portrait_sprite = nil, portrait_frame = nil, - portrait_sheet = require "nautsicons", + portrait_sheet = getNautsIconsList(), portrait_box = love.graphics.newQuad( 0, 15, 32,32, 80,130), sfx = require "sounds", } |