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authorAki <nthirtyone@gmail.com>2017-07-16 17:20:03 +0200
committerAki <nthirtyone@gmail.com>2017-07-16 17:20:03 +0200
commit73bca2d56b9a95b6b233da8ac466ba1d1f081c76 (patch)
tree34221b07f3690829b32e9068d2c31068c69716cd /not
parent1aa2ddfd920899e61295d876f3433dcab6dd6ed8 (diff)
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Pause works now
MusicPlayer bug still exists for pause and win screens
Diffstat (limited to 'not')
-rw-r--r--not/World.lua5
1 files changed, 5 insertions, 0 deletions
diff --git a/not/World.lua b/not/World.lua
index 29c46cc..c6b74a3 100644
--- a/not/World.lua
+++ b/not/World.lua
@@ -371,6 +371,11 @@ function World:controlpressed (set, action, key)
local new = World(map, nauts)
sceneManager:changeScene(new)
end
+ if key == "escape" then
+ sceneManager:addScene(Menu("pause"))
+ self:setInputDisabled(true)
+ self:setSleeping(true)
+ end
for k,naut in pairs(self:getNautsAll()) do
naut:controlpressed(set, action, key)
end