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author | Aki <nthirtyone@gmail.com> | 2017-07-15 01:00:06 +0200 |
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committer | Aki <nthirtyone@gmail.com> | 2017-07-15 01:00:06 +0200 |
commit | 64adda89b9c1c53827d56391d5ccd9f0e9a4e93c (patch) | |
tree | 7bb9d4450df4aa2da1481d2c95a1590b5dcb6c3d /not | |
parent | 96fef88f56fdcdf95bc5783eb2b3b881ff435ba0 (diff) | |
download | roflnauts-64adda89b9c1c53827d56391d5ccd9f0e9a4e93c.zip roflnauts-64adda89b9c1c53827d56391d5ccd9f0e9a4e93c.tar.gz roflnauts-64adda89b9c1c53827d56391d5ccd9f0e9a4e93c.tar.bz2 |
Making new win screen based on Menu and SceneManager
Diffstat (limited to 'not')
-rw-r--r-- | not/Menu.lua | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/not/Menu.lua b/not/Menu.lua index a837045..e0e4064 100644 --- a/not/Menu.lua +++ b/not/Menu.lua @@ -31,6 +31,7 @@ function Menu:new (name) if Menu.sprite == nil then Menu.sprite = love.graphics.newImage("assets/menu.png") end + -- musicPlayer calls should be moved to menu files; see issue with new win screen musicPlayer:setTrack("menu.ogg") musicPlayer:play() self.elements = {} |