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authorAki <nthirtyone@gmail.com>2017-09-12 19:27:32 +0200
committerAki <nthirtyone@gmail.com>2017-09-12 19:27:32 +0200
commitc201bef4950138bd8c475d9b8cd1c26e0615145a (patch)
treeaf7f92f17b6eb1a8c72ed9bd3ba34e3455834b97 /not/World.lua
parent6094b7eb9cbe915e02e02908b77549223f585014 (diff)
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Removed obsolete offsets and scale from draw of Sprites and children
Diffstat (limited to 'not/World.lua')
-rw-r--r--not/World.lua4
1 files changed, 2 insertions, 2 deletions
diff --git a/not/World.lua b/not/World.lua
index 08b9710..e75880f 100644
--- a/not/World.lua
+++ b/not/World.lua
@@ -259,10 +259,10 @@ function World:draw ()
-- TODO: Camera rewrite in progress.
for _,entity in pairs(self.entities) do
if entity.draw and entity.layer then
- entity.layer:renderToWith(self.camera, entity.draw, entity, 0, 0, 1, debug) -- TODO: Offsets and Scale are passed as 0,0,1 in World@draw for compatibility reasons. Remove them.
+ entity.layer:renderToWith(self.camera, entity.draw, entity, debug) -- TODO: Offsets and Scale are passed as 0,0,1 in World@draw for compatibility reasons. Remove them.
end
if entity.drawTag then
- self.layers[6]:renderToWith(self.camera, entity.drawTag, entity, 0, 0, 1) -- TODO: Offsets and Scale passed. See `World@draw`.
+ self.layers[6]:renderToWith(self.camera, entity.drawTag, entity, debug) -- TODO: Offsets and Scale passed. See `World@draw`.
end
end