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author | Aki <nthirtyone@gmail.com> | 2017-07-11 01:21:31 +0200 |
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committer | Aki <nthirtyone@gmail.com> | 2017-07-11 01:21:31 +0200 |
commit | 4e69182a6d36966847430f01b440a9cdac0e4cdc (patch) | |
tree | b2d29a02e2cd10929a3f91926147a882b47fb42d /not/SceneManager.lua | |
parent | 0b3de32ee8b9d79d7b818a6742ab577ff47525e6 (diff) | |
download | roflnauts-4e69182a6d36966847430f01b440a9cdac0e4cdc.zip roflnauts-4e69182a6d36966847430f01b440a9cdac0e4cdc.tar.gz roflnauts-4e69182a6d36966847430f01b440a9cdac0e4cdc.tar.bz2 |
Moved scene managment to SceneManager (non-existant)
Diffstat (limited to 'not/SceneManager.lua')
-rw-r--r-- | not/SceneManager.lua | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/not/SceneManager.lua b/not/SceneManager.lua new file mode 100644 index 0000000..0a6cb4b --- /dev/null +++ b/not/SceneManager.lua @@ -0,0 +1,10 @@ +-- Pretend you didn't see this +-- This is work for scene manager +-- TODO: Create SceneManager or similar class. +Scene = nil +function changeScene (scene) + if Scene ~= nil then + Scene:delete() + end + Scene = scene +end |