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authorAki <nthirtyone@gmail.com>2017-08-13 02:26:55 +0200
committerAki <nthirtyone@gmail.com>2017-08-13 02:26:55 +0200
commitb1cf14d64a2d3e28683db87190c4b2c7799c259d (patch)
treee45dac5cc6ce5265e3e3e2c914eb7cc92a820b8b /not/Platform.lua
parent0dd01913fe0eefc7ba4bc0797877f40fdedf9315 (diff)
parented62b573417bdc85bec616f6016846b02de4c906 (diff)
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Merge branch 'multi'maps
Diffstat (limited to 'not/Platform.lua')
-rw-r--r--not/Platform.lua29
1 files changed, 8 insertions, 21 deletions
diff --git a/not/Platform.lua b/not/Platform.lua
index 3748c47..a4b3a59 100644
--- a/not/Platform.lua
+++ b/not/Platform.lua
@@ -1,29 +1,14 @@
+require "not.PhysicalBody"
+
--- `Platform`
-- Static platform physical object with a sprite. `Players` can walk on it.
-- Collision category: [1]
--- TODO: reformat code to follow new code patterns
--- TODO: comment uncovered code parts
-Platform = {
- world = --[[not.World]]nil,
-}
-
--- `Platform` is a child of `PhysicalBody`.
-require "not.PhysicalBody"
-Platform.__index = Platform
-setmetatable(Platform, PhysicalBody)
+Platform = PhysicalBody:extends()
-- Constructor of `Platform`
-function Platform:new (animations, shape, game, x, y, sprite)
- local o = setmetatable({}, self)
- o:init(animations, shape, game, x, y, sprite)
- return o
-end
-
--- Initializer of `Platform`.
-function Platform:init (animations, shape, world, x, y, imagePath)
- PhysicalBody.init(self, world, x, y, imagePath)
+function Platform:new (animations, shape, x, y, world, imagePath)
+ Platform.__super.new(self, x, y, world, imagePath)
self:setAnimationsList(animations)
- self.world = world
-- Create table of shapes if single shape is passed.
if type(shape[1]) == "number" then
shape = {shape}
@@ -34,4 +19,6 @@ function Platform:init (animations, shape, world, x, y, imagePath)
fixture:setCategory(1)
fixture:setFriction(0.2)
end
-end \ No newline at end of file
+end
+
+return Platform