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authorAki <nthirtyone@gmail.com>2017-03-19 04:19:59 +0100
committerAki <nthirtyone@gmail.com>2017-03-19 04:19:59 +0100
commitcca4d9c1bf4033c79e4bd61a257c6ea02557524c (patch)
treed26570878c7b912a9d3be6c0d8853b315f1c89a1 /not/PhysicalBody.lua
parent2e352657813b37d17c2215b85189f18a50c099f9 (diff)
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Moving draw away to abstract classes
Diffstat (limited to 'not/PhysicalBody.lua')
-rw-r--r--not/PhysicalBody.lua1
1 files changed, 1 insertions, 0 deletions
diff --git a/not/PhysicalBody.lua b/not/PhysicalBody.lua
index 52e9357..bbea3ac 100644
--- a/not/PhysicalBody.lua
+++ b/not/PhysicalBody.lua
@@ -30,4 +30,5 @@ end
-- Draw of `PhysicalBody`.
function PhysicalBody:draw (offset_x, offset_y, scale, debug)
-- TODO: Move debug part here from `not.Hero.draw`.
+ Sprite.draw(self, offset_x, offset_y, scale)
end