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author | Aki <nthirtyone@gmail.com> | 2017-08-13 02:26:55 +0200 |
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committer | Aki <nthirtyone@gmail.com> | 2017-08-13 02:26:55 +0200 |
commit | b1cf14d64a2d3e28683db87190c4b2c7799c259d (patch) | |
tree | e45dac5cc6ce5265e3e3e2c914eb7cc92a820b8b /not/Music.lua | |
parent | 0dd01913fe0eefc7ba4bc0797877f40fdedf9315 (diff) | |
parent | ed62b573417bdc85bec616f6016846b02de4c906 (diff) | |
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Merge branch 'multi'maps
Diffstat (limited to 'not/Music.lua')
-rw-r--r-- | not/Music.lua | 25 |
1 files changed, 0 insertions, 25 deletions
diff --git a/not/Music.lua b/not/Music.lua deleted file mode 100644 index ee930f4..0000000 --- a/not/Music.lua +++ /dev/null @@ -1,25 +0,0 @@ ---- `Music` --- Simple music player object that plays and loops selected track in single Scene. -Music = { - source = --[[love.audio.newSource]]nil -} - -Music.__index = Music - -function Music:new (trackName) - local o = setmetatable({}, self) - o:init(trackName) - return o -end - --- TODO: trackName should be passed without file extension. -function Music:init (trackName) - self.source = love.audio.newSource("assets/music/" .. trackName) - self.source:setLooping(true) - self.source:setVolume(.7) - self.source:play() -end - -function Music:delete () - self.source:stop() -end
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