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author | Aki <nthirtyone@gmail.com> | 2017-07-31 22:20:41 +0200 |
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committer | Aki <nthirtyone@gmail.com> | 2017-07-31 22:20:41 +0200 |
commit | 9aa820bf100845da2024bf3af9e802c90b3a6b51 (patch) | |
tree | bda923b078103be78526a8492c07422b9c420891 /not/Menu.lua | |
parent | a5dfe50a4f4dd64ef0f54e1caaef8a2672ff8c76 (diff) | |
download | roflnauts-9aa820bf100845da2024bf3af9e802c90b3a6b51.zip roflnauts-9aa820bf100845da2024bf3af9e802c90b3a6b51.tar.gz roflnauts-9aa820bf100845da2024bf3af9e802c90b3a6b51.tar.bz2 |
Fixed scaling issues on display change
Diffstat (limited to 'not/Menu.lua')
-rw-r--r-- | not/Menu.lua | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/not/Menu.lua b/not/Menu.lua index b835777..b7fc7ed 100644 --- a/not/Menu.lua +++ b/not/Menu.lua @@ -3,7 +3,6 @@ -- I do know that model I used here and in `World` loading configuration files is not flawless but I did not want to rewrite `World`s one but wanted to keep things similar at least in project scope. Menu = require "not.Scene":extends() -Menu.scale = getScale() Menu.elements = --[[{not.Element}]]nil Menu.active = 1 Menu.music = --[[not.Music]]nil @@ -79,7 +78,7 @@ function Menu:update (dt) end end function Menu:draw () - local scale = self.scale + local scale = getScale() local scaler = getRealScale() love.graphics.setFont(Font) for _,element in pairs(self.elements) do |