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authorAki <nthirtyone@gmail.com>2017-05-26 19:14:27 +0200
committerAki <nthirtyone@gmail.com>2017-05-26 19:14:27 +0200
commit62b67be7882dffebd6de0c8241d253d806a6905c (patch)
tree4b4bc483d4a95f5cb02cc33e41a5600c28cfb49b /not/Entity.lua
parentafac3fdc7ce03e03304eec448149f346099cab94 (diff)
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Halfway through with moving to new OOP module
Diffstat (limited to 'not/Entity.lua')
-rw-r--r--not/Entity.lua16
1 files changed, 16 insertions, 0 deletions
diff --git a/not/Entity.lua b/not/Entity.lua
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+++ b/not/Entity.lua
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+require "not.Sprite"
+
+--- `Entity`
+-- Basic, visible object to be used within World instance. Can be anything. Represented as `Sprite`.
+-- We still need to keep old, global way of using modules but there are `returns` on the end at least.
+Entity = Sprite:extends()
+
+Entity.world =--[[not.World]]nil
+
+-- Simple constructor for `Entity`.
+function Entity:new (world, imagePath)
+ Entity.__super.new(self, imagePath)
+ self.world = world
+end
+
+return Entity