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authorAki <nthirtyone@gmail.com>2016-10-10 22:33:34 +0200
committerAki <nthirtyone@gmail.com>2016-10-10 22:33:34 +0200
commit7e567d1fc37d8e65e4e8fe5c7ece2cea8a6567b1 (patch)
tree6a83204f6ff49b15d845a7456b285cec531d9286 /controller.lua
parent26199823381c0a9ee81a8eddde1d8c093c101685 (diff)
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Load controller sets from file
Diffstat (limited to 'controller.lua')
-rw-r--r--controller.lua5
1 files changed, 0 insertions, 5 deletions
diff --git a/controller.lua b/controller.lua
index b56bd32..e435d63 100644
--- a/controller.lua
+++ b/controller.lua
@@ -162,11 +162,6 @@ function Controller.load()
love.joystick.loadGamepadMappings("gamecontrollerdb.txt")
end
--- Create new sets when new joystick is added
-function Controller.joystickadded(joystick)
- Controller.registerSet("axis:leftx-", "axis:leftx+", "axis:lefty-", "axis:lefty+", "a", "b", joystick)
-end
-
-- Gamepad input callbacks
function Controller.gamepadaxis(joystick, axis, value)
if value ~= 0 then