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author | Aki <nthirtyone@gmail.com> | 2017-08-13 02:26:55 +0200 |
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committer | Aki <nthirtyone@gmail.com> | 2017-08-13 02:26:55 +0200 |
commit | b1cf14d64a2d3e28683db87190c4b2c7799c259d (patch) | |
tree | e45dac5cc6ce5265e3e3e2c914eb7cc92a820b8b /config/animations/effects.lua | |
parent | 0dd01913fe0eefc7ba4bc0797877f40fdedf9315 (diff) | |
parent | ed62b573417bdc85bec616f6016846b02de4c906 (diff) | |
download | roflnauts-b1cf14d64a2d3e28683db87190c4b2c7799c259d.zip roflnauts-b1cf14d64a2d3e28683db87190c4b2c7799c259d.tar.gz roflnauts-b1cf14d64a2d3e28683db87190c4b2c7799c259d.tar.bz2 |
Merge branch 'multi'maps
Diffstat (limited to 'config/animations/effects.lua')
-rw-r--r-- | config/animations/effects.lua | 74 |
1 files changed, 37 insertions, 37 deletions
diff --git a/config/animations/effects.lua b/config/animations/effects.lua index dd6d55e..a0c9f47 100644 --- a/config/animations/effects.lua +++ b/config/animations/effects.lua @@ -1,5 +1,5 @@ -- Animations spritesheet array for `Effect` --- Size of sprie atlas is 168px x 120px +-- Size of sprie atlas is 168px x 144px -- NAME :POSITION :SIZE :FRAMES -- jump :x 0 y 0: 24px: 4 @@ -7,70 +7,70 @@ -- land :x 0 y 48: 24px: 5 -- respawn :x 0 y 72: 24px: 7 -- clash :x 0 y 96: 24px: 6 --- trail :x104 y 0: 16px: 4 --- hit :x106 y 18: 16px: 3 +-- trail :x 0 y120: 24px: 4 +-- hit :x 96 y 0: 24px: 3 local quads = { jump = { - [1] = love.graphics.newQuad( 0, 0, 24,24, 168,120), - [2] = love.graphics.newQuad( 24, 0, 24,24, 168,120), - [3] = love.graphics.newQuad( 48, 0, 24,24, 168,120), - [4] = love.graphics.newQuad( 72, 0, 24,24, 168,120), + [1] = love.graphics.newQuad( 0, 0, 24,24, 168,144), + [2] = love.graphics.newQuad( 24, 0, 24,24, 168,144), + [3] = love.graphics.newQuad( 48, 0, 24,24, 168,144), + [4] = love.graphics.newQuad( 72, 0, 24,24, 168,144), frames = 4, repeated = false }, doublejump = { - [1] = love.graphics.newQuad( 0, 24, 24,24, 168,120), - [2] = love.graphics.newQuad( 24, 24, 24,24, 168,120), - [3] = love.graphics.newQuad( 48, 24, 24,24, 168,120), - [4] = love.graphics.newQuad( 72, 24, 24,24, 168,120), + [1] = love.graphics.newQuad( 0, 24, 24,24, 168,144), + [2] = love.graphics.newQuad( 24, 24, 24,24, 168,144), + [3] = love.graphics.newQuad( 48, 24, 24,24, 168,144), + [4] = love.graphics.newQuad( 72, 24, 24,24, 168,144), frames = 4, repeated = false }, land = { - [1] = love.graphics.newQuad( 0, 48, 24,24, 168,120), - [2] = love.graphics.newQuad( 24, 48, 24,24, 168,120), - [3] = love.graphics.newQuad( 48, 48, 24,24, 168,120), - [4] = love.graphics.newQuad( 72, 48, 24,24, 168,120), - [5] = love.graphics.newQuad( 96, 48, 24,24, 168,120), + [1] = love.graphics.newQuad( 0, 48, 24,24, 168,144), + [2] = love.graphics.newQuad( 24, 48, 24,24, 168,144), + [3] = love.graphics.newQuad( 48, 48, 24,24, 168,144), + [4] = love.graphics.newQuad( 72, 48, 24,24, 168,144), + [5] = love.graphics.newQuad( 96, 48, 24,24, 168,144), frames = 5, repeated = false }, respawn = { - [1] = love.graphics.newQuad( 0, 72, 24,24, 168,120), - [2] = love.graphics.newQuad( 24, 72, 24,24, 168,120), - [3] = love.graphics.newQuad( 48, 72, 24,24, 168,120), - [4] = love.graphics.newQuad( 72, 72, 24,24, 168,120), - [5] = love.graphics.newQuad( 96, 72, 24,24, 168,120), - [6] = love.graphics.newQuad(120, 72, 24,24, 168,120), - [7] = love.graphics.newQuad(144, 72, 24,24, 168,120), + [1] = love.graphics.newQuad( 0, 72, 24,24, 168,144), + [2] = love.graphics.newQuad( 24, 72, 24,24, 168,144), + [3] = love.graphics.newQuad( 48, 72, 24,24, 168,144), + [4] = love.graphics.newQuad( 72, 72, 24,24, 168,144), + [5] = love.graphics.newQuad( 96, 72, 24,24, 168,144), + [6] = love.graphics.newQuad(120, 72, 24,24, 168,144), + [7] = love.graphics.newQuad(144, 72, 24,24, 168,144), frames = 7, repeated = false }, clash = { - [1] = love.graphics.newQuad( 0, 96, 24,24, 168,120), - [2] = love.graphics.newQuad( 24, 96, 24,24, 168,120), - [3] = love.graphics.newQuad( 48, 96, 24,24, 168,120), - [4] = love.graphics.newQuad( 72, 96, 24,24, 168,120), - [5] = love.graphics.newQuad( 96, 96, 24,24, 168,120), - [6] = love.graphics.newQuad(120, 96, 24,24, 168,120), + [1] = love.graphics.newQuad( 0, 96, 24,24, 168,144), + [2] = love.graphics.newQuad( 24, 96, 24,24, 168,144), + [3] = love.graphics.newQuad( 48, 96, 24,24, 168,144), + [4] = love.graphics.newQuad( 72, 96, 24,24, 168,144), + [5] = love.graphics.newQuad( 96, 96, 24,24, 168,144), + [6] = love.graphics.newQuad(120, 96, 24,24, 168,144), frames = 6, repeated = false }, trail = { - [1] = love.graphics.newQuad(104, 0, 16,16, 168,120), - [2] = love.graphics.newQuad(120, 0, 16,16, 168,120), - [3] = love.graphics.newQuad(136, 0, 16,16, 168,120), - [4] = love.graphics.newQuad(152, 0, 16,16, 168,120), + [1] = love.graphics.newQuad( 0,120, 24,24, 168,144), + [2] = love.graphics.newQuad( 24,120, 24,24, 168,144), + [3] = love.graphics.newQuad( 48,120, 24,24, 168,144), + [4] = love.graphics.newQuad( 72,120, 24,24, 168,144), frames = 4, repeated = false }, hit = { - [1] = love.graphics.newQuad(106, 18, 16,16, 168,120), - [2] = love.graphics.newQuad(122, 18, 16,16, 168,120), - [3] = love.graphics.newQuad(138, 18, 16,16, 168,120), + [1] = love.graphics.newQuad( 96, 0, 24,24, 168,144), + [2] = love.graphics.newQuad(120, 0, 24,24, 168,144), + [3] = love.graphics.newQuad(144, 0, 24,24, 168,144), frames = 3, repeated = false } } -return quads
\ No newline at end of file +return quads |