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author | Aki <nthirtyone@gmail.com> | 2017-05-26 22:46:50 +0200 |
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committer | Aki <nthirtyone@gmail.com> | 2017-05-26 22:46:50 +0200 |
commit | 8e7c7d2a4ca74fcb58f36424b05a96d358208e39 (patch) | |
tree | 4b6c82b76cae8b9508922e7daf632f1c45a71fa5 | |
parent | 5d744fdc20fefde18d4176e7e25273d27c217007 (diff) | |
download | roflnauts-8e7c7d2a4ca74fcb58f36424b05a96d358208e39.zip roflnauts-8e7c7d2a4ca74fcb58f36424b05a96d358208e39.tar.gz roflnauts-8e7c7d2a4ca74fcb58f36424b05a96d358208e39.tar.bz2 |
Comment on Entity
-rw-r--r-- | not/Entity.lua | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/not/Entity.lua b/not/Entity.lua index 6ba1606..0e21e48 100644 --- a/not/Entity.lua +++ b/not/Entity.lua @@ -3,6 +3,7 @@ require "not.Sprite" --- `Entity` -- Basic, visible object to be used within World instance. Can be anything. Represented as `Sprite`. -- We still need to keep old, global way of using modules but there are `returns` on the end at least. +-- It probably would be nice to move `World` dependency out of it but for now it should stay this way. Later `World` instance could be just passed to methods that need it. Entity = Sprite:extends() Entity.world =--[[not.World]]nil |