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author | Aki <nthirtyone@gmail.com> | 2017-09-13 05:12:05 +0200 |
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committer | Aki <nthirtyone@gmail.com> | 2017-09-13 05:12:05 +0200 |
commit | 25cb85e044c7ee03aef637db8fbbf7d42de64b82 (patch) | |
tree | af981e5f35620de1fdc5c377cb258f924229a5b1 | |
parent | b7af282afe5de671bbd0e72099d8f063ef65b71a (diff) | |
download | roflnauts-25cb85e044c7ee03aef637db8fbbf7d42de64b82.zip roflnauts-25cb85e044c7ee03aef637db8fbbf7d42de64b82.tar.gz roflnauts-25cb85e044c7ee03aef637db8fbbf7d42de64b82.tar.bz2 |
Notes on cloud positions randomization for future self
-rw-r--r-- | not/CloudGenerator.lua | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/not/CloudGenerator.lua b/not/CloudGenerator.lua index f9eaf40..0fa4271 100644 --- a/not/CloudGenerator.lua +++ b/not/CloudGenerator.lua @@ -27,6 +27,7 @@ function CloudGenerator:createCloud (x, y, style) end -- TODO: CloudGen's randomization methods are too static (not configurable). +-- TODO: Random position for Clouds inside map shouldn't be random. Make them place them where no clouds are present. function CloudGenerator:getRandomPosition (inside) local x, y local map = self.world.map |