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author | Aki <nthirtyone@gmail.com> | 2017-02-24 22:53:19 +0100 |
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committer | Aki <nthirtyone@gmail.com> | 2017-02-24 22:53:19 +0100 |
commit | 044313ea34209417f6f3837ff3b0402a8eeb7ed5 (patch) | |
tree | b58c7a8a22d0e9a9ef74fa11f3d11ba1b7ea6a8e | |
parent | 2b17be860806d1da209cb94b34790b61f1d93960 (diff) | |
download | roflnauts-044313ea34209417f6f3837ff3b0402a8eeb7ed5.zip roflnauts-044313ea34209417f6f3837ff3b0402a8eeb7ed5.tar.gz roflnauts-044313ea34209417f6f3837ff3b0402a8eeb7ed5.tar.bz2 |
Disabled jumping sound for now
-rw-r--r-- | player.lua | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -205,7 +205,7 @@ function Player:controlpressed(set, action, key) if self.jumpnumber > 0 then -- General jump logics self.jumpactive = true - self:playSound(6) + --self:playSound(6) -- Spawn proper effect if not self.inAir then self:createEffect("jump") |