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authorAki <nthirtyone@gmail.com>2017-04-06 19:59:51 +0200
committerAki <nthirtyone@gmail.com>2017-04-06 19:59:51 +0200
commita013d70115171764ce0941fbbe18a5447447a7eb (patch)
treed284c3c331bbe144d61ebeab9cf86ce58b4b253a
parent8190d59e7bbac7835e9cecf5229247900b21f84a (diff)
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Settings moved to /not/, cleaned-up a bit
-rw-r--r--main.lua2
-rw-r--r--not/Settings.lua (renamed from settings.lua)12
2 files changed, 10 insertions, 4 deletions
diff --git a/main.lua b/main.lua
index eed787f..7e1232e 100644
--- a/main.lua
+++ b/main.lua
@@ -28,7 +28,7 @@ require "not.World"
require "camera"
require "not.Menu"
require "controller"
-require "settings"
+require "not.Settings"
-- Temporary debug
debug = false
diff --git a/settings.lua b/not/Settings.lua
index e73b997..e3316f9 100644
--- a/settings.lua
+++ b/not/Settings.lua
@@ -1,5 +1,9 @@
-Settings = {}
-Settings.current = {}
+--- `Settings`
+-- Stores, loads, saves and changes game settings including Controller sets.
+Settings = {
+ current = {}
+}
+
function Settings.load()
if Controller then
if not love.filesystem.exists("settings") then
@@ -27,6 +31,7 @@ function Settings.load()
end
end
end
+
function Settings.save()
local new = love.filesystem.newFile("settings")
local sets = Settings.current
@@ -51,6 +56,7 @@ function Settings.save()
new:write(string)
new:close()
end
+
function Settings.change(n, left, right, up, down, attack, jump, joystick)
local bool
if joystick then
@@ -63,4 +69,4 @@ function Settings.change(n, left, right, up, down, attack, jump, joystick)
Settings.save()
-- Load settings
Settings.load()
-end \ No newline at end of file
+end