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path: root/universe/src/TurretType.cpp
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2023-02-28Added tracking to damage calculationsAki
2023-02-28Turrets will now start shooting when they can deal 1 dmg pointAki
Previously they were shooting at 1% base damage range, meaning higher damage turrets were cut off earlier.
2023-02-27Extracted range modifier into own methodAki
2023-01-27Added damage per second to weapons tooltipsAki
2023-01-27Fixed missing sqrt in effective range calculationAki
2023-01-27Added effective range calculation for turretsAki
This is now used when deciding if turret should start shooting or not.
2022-12-12Extracted effective damage calculation to universeAki