diff options
Diffstat (limited to 'battles/src')
-rw-r--r-- | battles/src/BaseBattle.cpp | 15 | ||||
-rw-r--r-- | battles/src/scenarios.cpp | 37 |
2 files changed, 25 insertions, 27 deletions
diff --git a/battles/src/BaseBattle.cpp b/battles/src/BaseBattle.cpp index 815c683..8a3dc37 100644 --- a/battles/src/BaseBattle.cpp +++ b/battles/src/BaseBattle.cpp @@ -1,13 +1,13 @@ #include "BaseBattle.h" -#include <cmath> #include <memory> +#include <type_traits> #include <entt/entity/registry.hpp> #include <kurator/battles/components.h> #include <kurator/battles/Scenario.h> -#include <kurator/universe/ShipType.h> +#include <kurator/universe.h> namespace kurator @@ -23,17 +23,20 @@ BaseBattle::BaseBattle(const Scenario& scenario) : _registry {}, spawner {total_teams_in(scenario), 2.5, 0.1} { + const auto repo = universe::load_sample(); for (const auto& ship : scenario.ships) { const auto entity = _registry.create(); - _registry.emplace<universe::ShipType>(entity, ship.type); + const auto type = repo->ship_type(ship.type); + _registry.emplace<std::decay<decltype(type)>::type>(entity, type); _registry.emplace<Team>(entity, ship.team); _registry.emplace<Transform>(entity, spawner.get(ship.team)); _registry.emplace<FloatingMovement>(entity, 0.4); _registry.emplace<AIState>(entity, Point{0.0, 0.0}); - _registry.emplace<HitPoints>(entity, ship.type.base_health_points); - for (const auto& turret_def : ship.turrets) { + _registry.emplace<HitPoints>(entity, type.base_health_points); + for (const auto& turret_name : ship.turrets) { const auto turret = _registry.create(); - _registry.emplace<universe::TurretType>(turret, turret_def); + const auto def = repo->turret_type(turret_name); + _registry.emplace<std::decay<decltype(def)>::type>(turret, def); _registry.emplace<TurretControl>(turret, 0.0, entity); _registry.emplace<Transform>(turret, Point{0.0, 0.0}, 0.0, entity); } diff --git a/battles/src/scenarios.cpp b/battles/src/scenarios.cpp index 3b35f44..7a79942 100644 --- a/battles/src/scenarios.cpp +++ b/battles/src/scenarios.cpp @@ -1,7 +1,6 @@ #include <kurator/battles/scenarios.h> #include <kurator/battles/Scenario.h> -#include <kurator/universe/ShipType.h> namespace kurator @@ -15,29 +14,25 @@ namespace scenarios Scenario example() { - const universe::ShipType halo {"halo", 6.0}; - const universe::ShipType cube {"cube", 12.0}; - const universe::ShipType bell {"bell", 30.0}; - const universe::TurretType cannon {"cannon", 1.0, 1.0, 0.5}; return { "example", { - {0, halo, {cannon}}, - {0, halo, {cannon}}, - {0, cube, {cannon, cannon}}, - {0, cube, {cannon, cannon}}, - {0, cube, {cannon, cannon}}, - {0, bell, {cannon}}, - {0, bell, {cannon}}, - {0, bell, {cannon}}, - {1, halo, {cannon}}, - {1, halo, {cannon}}, - {1, bell, {cannon}}, - {1, cube, {cannon, cannon}}, - {1, cube, {cannon, cannon}}, - {1, cube, {cannon, cannon}}, - {1, bell, {cannon}}, - {1, bell, {cannon}}, + {0, "halo", {"cannon"}}, + {0, "halo", {"cannon"}}, + {0, "cube", {"cannon", "cannon"}}, + {0, "cube", {"cannon", "cannon"}}, + {0, "cube", {"cannon", "cannon"}}, + {0, "bell", {"cannon"}}, + {0, "bell", {"cannon"}}, + {0, "bell", {"cannon"}}, + {1, "halo", {"cannon"}}, + {1, "halo", {"cannon"}}, + {1, "bell", {"cannon"}}, + {1, "cube", {"cannon", "cannon"}}, + {1, "cube", {"cannon", "cannon"}}, + {1, "cube", {"cannon", "cannon"}}, + {1, "bell", {"cannon"}}, + {1, "bell", {"cannon"}}, }, }; } |