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#pragma once

#include "Screen.h"


class TitleScreen : public Screen
{
public:
    TitleScreen();
    void update(float dt) override;
    void draw() override;
private:
    static constexpr int FONT_SIZE {20};
    static constexpr float INTERVAL {0.7f};
    int m_title_x;
    int m_press_x;
    float m_blink;
};