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#include "FallingAndOscillating.h"
#include <memory>
#include <raylib.h>
#include "Falling.h"
#include "Generator.h"
#include "Oscillating.h"
FallingAndOscillating::FallingAndOscillating(std::shared_ptr<Vector2> position, std::shared_ptr<Generator> generator) :
Falling {position, generator},
Oscillating {position}
{
}
void
FallingAndOscillating::update(const float dt)
{
Falling::update(dt);
Oscillating::update(dt);
}
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