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author | Aki <please@ignore.pl> | 2022-04-17 01:07:35 +0200 |
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committer | Aki <please@ignore.pl> | 2022-04-17 01:34:10 +0200 |
commit | 28ed6105138e43b50ed2ef88ed08d09d48d9d660 (patch) | |
tree | 9121155c7dbbe3020fa625c4e25dc48299038b2a /Game.cpp | |
parent | eb90e2e2d220b770f6b59dfad4315b477901a24d (diff) | |
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Fleshed out skeleton with Game and Screen classes
Diffstat (limited to 'Game.cpp')
-rw-r--r-- | Game.cpp | 32 |
1 files changed, 32 insertions, 0 deletions
diff --git a/Game.cpp b/Game.cpp new file mode 100644 index 0000000..13790d5 --- /dev/null +++ b/Game.cpp @@ -0,0 +1,32 @@ +#include "Game.h" + +#include <memory> +#include <utility> + +#include <raylib.h> + +#include "Screen.h" + + +void +Game::set(std::unique_ptr<Screen> screen) +{ + m_screen = std::move(screen); +} + + +void +Game::update(const float dt) +{ + if (m_screen) + m_screen->update(dt); +} + + +void +Game::draw() +{ + ClearBackground(BLACK); + if (m_screen) + m_screen->draw(); +} |