diff options
Diffstat (limited to 'mingw-w64-raylib-static')
-rw-r--r-- | mingw-w64-raylib-static/.SRCINFO | 20 | ||||
-rw-r--r-- | mingw-w64-raylib-static/PKGBUILD | 59 | ||||
-rw-r--r-- | mingw-w64-raylib-static/raylib_glfw.patch | 12 |
3 files changed, 0 insertions, 91 deletions
diff --git a/mingw-w64-raylib-static/.SRCINFO b/mingw-w64-raylib-static/.SRCINFO deleted file mode 100644 index 74d9f6a..0000000 --- a/mingw-w64-raylib-static/.SRCINFO +++ /dev/null @@ -1,20 +0,0 @@ -pkgbase = mingw-w64-raylib-static - pkgdesc = Simple and easy to use game programming library (mingw-w64) - pkgver = 4.2.0 - pkgrel = 1 - url = https://www.raylib.com - arch = any - license = ZLIB - makedepends = mingw-w64-cmake - depends = mingw-w64-crt - provides = mingw-w64-raylib - conflicts = mingw-w64-raylib - options = !strip - options = !buildflags - options = staticlibs - source = raylib_4.2.0.tar.gz::https://github.com/raysan5/raylib/archive/refs/tags/4.2.0.tar.gz - source = raylib_glfw.patch - md5sums = 8b63a4d4a1e4356fc332fa16eb85d87e - md5sums = a44c1130eac923910f3047696c9a7363 - -pkgname = mingw-w64-raylib-static diff --git a/mingw-w64-raylib-static/PKGBUILD b/mingw-w64-raylib-static/PKGBUILD deleted file mode 100644 index 365b196..0000000 --- a/mingw-w64-raylib-static/PKGBUILD +++ /dev/null @@ -1,59 +0,0 @@ -_pkgname=mingw-w64-raylib -pkgname=mingw-w64-raylib-static -pkgver=4.2.0 -pkgrel=1 -pkgdesc="Simple and easy to use game programming library (mingw-w64)" -arch=(any) -url="https://www.raylib.com" -license=(ZLIB) -# Use internal GLFW for now, since the bundled GLFW is newer -#depends=(mingw-w64-crt mingw-w64-glfw) -depends=(mingw-w64-crt) -makedepends=(mingw-w64-cmake) -provides=($_pkgname) -conflicts=($_pkgname) -options=(!strip !buildflags staticlibs) -install= -source=( - "raylib_${pkgver}.tar.gz::https://github.com/raysan5/raylib/archive/refs/tags/${pkgver}.tar.gz" - 'raylib_glfw.patch' -) -noextract=() -md5sums=( - 8b63a4d4a1e4356fc332fa16eb85d87e - a44c1130eac923910f3047696c9a7363 -) - -_architectures="i686-w64-mingw32 x86_64-w64-mingw32" - -prepare() { - cd "$srcdir/raylib-${pkgver}" - patch -p1 < "$srcdir/raylib_glfw.patch" -} - -build() { - for _arch in ${_architectures}; do - mkdir -p "$srcdir/build_${_arch}" - pushd "$srcdir/build_${_arch}" - "${_arch}-cmake" "$srcdir/raylib-${pkgver}" \ - -Wno-dev \ - -D CMAKE_BUILD_TYPE=Release \ - -D CMAKE_C_FLAGS="$CFLAGS -w" \ - -D USE_EXTERNAL_GLFW=OFF \ - -D BUILD_EXAMPLES=OFF \ - -D BUILD_GAMES=OFF \ - -D SHARED=ON \ - -D STATIC=OFF - make -j - popd - done -} - -package() { - for _arch in ${_architectures}; do - pushd "$srcdir/build_${_arch}" - DESTDIR="$pkgdir" make install - ${_arch}-strip -g "$pkgdir"/usr/${_arch}/lib/*.a - popd - done -} diff --git a/mingw-w64-raylib-static/raylib_glfw.patch b/mingw-w64-raylib-static/raylib_glfw.patch deleted file mode 100644 index 8f3e28b..0000000 --- a/mingw-w64-raylib-static/raylib_glfw.patch +++ /dev/null @@ -1,12 +0,0 @@ -Fixes issues with name conflicts building with external glfw ---- a/src/rcore.c -+++ b/src/rcore.c -@@ -214,7 +214,7 @@ - - // Support retrieving native window handlers - #if defined(_WIN32) -- #define GLFW_EXPOSE_NATIVE_WIN32 -+// #define GLFW_EXPOSE_NATIVE_WIN32 - #include "GLFW/glfw3native.h" // WARNING: It requires customization to avoid windows.h inclusion! - - #if defined(SUPPORT_WINMM_HIGHRES_TIMER) && !defined(SUPPORT_BUSY_WAIT_LOOP) |