summaryrefslogtreecommitdiffhomepage
path: root/Starserver/StarServer.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'Starserver/StarServer.cpp')
-rw-r--r--Starserver/StarServer.cpp52
1 files changed, 26 insertions, 26 deletions
diff --git a/Starserver/StarServer.cpp b/Starserver/StarServer.cpp
index ab3d0fb..ea10639 100644
--- a/Starserver/StarServer.cpp
+++ b/Starserver/StarServer.cpp
@@ -4,7 +4,6 @@
Copyright (c) 1997-2006, Destroyer Studios LLC.
AUTHOR: John DiCamillo
-
*/
#include "StarServer.h"
@@ -13,30 +12,31 @@
#include <iostream>
#include <thread>
-#include "Campaign.h"
-#include "Clock.h"
-#include "CombatRoster.h"
-#include "DataLoader.h"
-#include "Drive.h"
-#include "Explosion.h"
-#include "FlightDeck.h"
-#include "Galaxy.h"
-#include "Game.h"
-#include "ModConfig.h"
+#include <Campaign.h>
+#include <Clock.h>
+#include <CombatRoster.h>
+#include <DataLoader.h>
+#include <Drive.h>
+#include <Explosion.h>
+#include <FlightDeck.h>
+#include <Galaxy.h>
+#include <Game.h>
+#include <ModConfig.h>
+#include <NetGame.cpp>
+#include <NetLobby.h>
+#include <NetLobbyServer.h>
+#include <NetServerConfig.h>
+#include <RadioTraffic.h>
+#include <Random.h>
+#include <Ship.h>
+#include <Shot.h>
+#include <Sim.h>
+#include <SystemDesign.h>
+#include <Types.h>
+#include <Utils.h>
+#include <WeaponDesign.h>
+
#include "NetAdminServer.h"
-#include "NetGame.cpp"
-#include "NetLobby.h"
-#include "NetLobbyServer.h"
-#include "NetServerConfig.h"
-#include "RadioTraffic.h"
-#include "Random.h"
-#include "Ship.h"
-#include "Shot.h"
-#include "Sim.h"
-#include "SystemDesign.h"
-#include "Types.h"
-#include "Utils.h"
-#include "WeaponDesign.h"
StarServer* StarServer::instance {nullptr};
@@ -109,11 +109,11 @@ StarServer::~StarServer()
bool
-StarServer::Init(HINSTANCE hi, HINSTANCE hpi, LPSTR cmdline, int nCmdShow)
+StarServer::Init()
{
if (auto loader = DataLoader::GetLoader())
loader->UseFileSystem(false);
- return Game::Init(hi, hpi, cmdline, nCmdShow);
+ return Game::Init();
}