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authorAki <nthirtyone@gmail.com>2017-02-09 17:51:06 +0100
committerAki <nthirtyone@gmail.com>2017-02-09 17:51:06 +0100
commitc4cec4731cdf10ac2740775c08efbda571e58040 (patch)
treebd19cb47f13eb698d36fe457cb54e352bf55086c
parentb9bf644482bb68a94d19f9c052a204f54f963358 (diff)
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Selector avoid randomizing random
-rw-r--r--selector.lua2
1 files changed, 1 insertions, 1 deletions
diff --git a/selector.lua b/selector.lua
index 851e451..61401e7 100644
--- a/selector.lua
+++ b/selector.lua
@@ -284,7 +284,7 @@ function Selector:controlpressed(set, action, key)
if action == "attack" then
local name = self:getListValue(self:getSelection(n))
if name == "random" then
- self:setSelection(n, self:rollRandom({1})) -- avoid empty naut
+ self:setSelection(n, self:rollRandom({1,2})) -- avoid empty naut
self.locks[n] = true
else
-- If not empty or if first is allowed. Additionaly must be unique selection.