/* Starshatter OpenSource Distribution Copyright (c) 1997-2004, Destroyer Studios LLC. All Rights Reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. * Neither the name "Destroyer Studios" nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. SUBSYSTEM: nGenEx.lib FILE: ComboList.h AUTHOR: John DiCamillo OVERVIEW ======== ComboList class */ #ifndef ComboList_h #define ComboList_h #include "Types.h" #include "ScrollWindow.h" #include "Bitmap.h" #include "List.h" #include "Text.h" // +--------------------------------------------------------------------+ class ComboBox; // +--------------------------------------------------------------------+ class ComboList : public ScrollWindow { public: static const char* TYPENAME() { return "ComboList"; } ComboList(ComboBox* ctrl, ActiveWindow* p, int ax, int ay, int aw, int ah, int maxentries); ComboList(ComboBox* ctrl, Screen* s, int ax, int ay, int aw, int ah, int maxentries); virtual ~ComboList(); // Operations: virtual void Draw(); virtual void Show(); virtual void Hide(); // Event Target Interface: virtual int OnMouseMove(int x, int y); virtual int OnLButtonDown(int x, int y); virtual int OnLButtonUp(int x, int y); virtual int OnClick(); virtual int OnMouseEnter(int x, int y); virtual int OnMouseExit(int x, int y); virtual void KillFocus(); // Property accessors: virtual void ClearItems(); virtual void AddItem(const char* item); virtual void AddItems(ListIter item_list); virtual void SetItems(ListIter item_list); virtual const char* GetItem(int index); virtual void SetItem(int index, const char* item); virtual int GetCount(); virtual const char* GetSelectedItem(); virtual int GetSelectedIndex(); virtual void SetSelection(int index); protected: void DrawRectSimple(Rect& rect, int stat); void DrawItem(Text label, Rect& btn_rect, int state); Rect CalcLabelRect(const Rect& btn_rect); int CalcSeln(int x, int y); void CopyStyle(const ComboBox& ctrl); ComboBox* combo_box; List items; bool animated; bool border; int seln; int captured; int bevel_width; int button_state; int button_height; int max_entries; int scroll; int scrolling; Color active_color; Color border_color; }; #endif ComboList_h