MISSION_TEMPLATE name: "Zolon Patrol" type: "Patrol" system: "Tarsus" region: "Tarsus" degrees: true alias: { name: ZCS, elem: "Consular Starship", loc: (0,0,0) } alias: { name: ZD1, elem: "ZD02" } alias: { name: ZD2, elem: "ZD03" } alias: { name: A1, elem: "Atlas" } callsign: { name: ZF1, iff: 4 } callsign: { name: ZF2, iff: 4 } callsign: { name: ZF3, iff: 4 } alias: { name: Player, code: player, mission: patrol, navpt: { cmd: patrol, rloc: { ref: ZCS, dex: 40e3, dex_var: 15e3, az: 0, az_var: 10 }, speed: 750 }, navpt: { cmd: patrol, rloc: { ref: ZCS, dex: 40e3, dex_var: 15e3, az: 90, az_var: 10 }, speed: 750 }, navpt: { cmd: patrol, rloc: { ref: ZCS, dex: 40e3, dex_var: 15e3, az: 170, az_var: 10 }, speed: 750 }, objective: { cmd: patrol, tgt_desc: "suspected enemy units" }, } // ZOLON FORCES: element: { name: ZF1, design: ZZF, mission: Assault, intel: Secret, count: 4, command_ai:1, iff: 4, playable: false, region: Theramin, loc: (-20000, -25000, 0), } element: { name: ZF2, design: ZZA, mission: Assault, intel: Secret, count: 4, command_ai:1, iff: 4, playable: false, region: Theramin, loc: (-30000, -25000, 0), } element: { name: ZF3, design: ZZF, mission: Patrol, intel: Secret, count: 4, command_ai:1, iff: 4, playable: false, region: Theramin, loc: (-40000, -25000, 0), } // ZOLON EVENTS: event: { id: 1, time: 200.0, event: Jump, event_ship: "ZF1 1", event_target: Tarsus, trigger: Time, } event: { id: 2, time: 201.0, event: Jump, event_ship: "ZF1 2", event_target: Tarsus, trigger: Time, } event: { id: 3, time: 203.0, event: Jump, event_ship: "ZF1 3", event_target: Tarsus, trigger: Time, } event: { id: 4, time: 203.5, event: Jump, event_ship: "ZF1 4", event_target: Tarsus, trigger: Time, } event: { id: 5, event: Objective, event_ship: ZF1, event_param: 10, event_target: ZCS, trigger: Event, trigger_param: 4, delay: 2, } event: { id: 11, time: 220.0, event: Jump, event_ship: "ZF2 1", event_target: Tarsus, trigger: Time, } event: { id: 12, time: 221.0, event: Jump, event_ship: "ZF2 2", event_target: Tarsus, trigger: Time, } event: { id: 13, time: 223.0, event: Jump, event_ship: "ZF2 3", event_target: Tarsus, trigger: Time, } event: { id: 14, time: 223.5, event: Jump, event_ship: "ZF2 4", event_target: Tarsus, trigger: Time, } event: { id: 15, event: Objective, event_ship: ZF2, event_param: 10, event_target: ZCS, trigger: Event, trigger_param: 14, delay: 2, } event: { id: 21, time: 300.0, event: Jump, event_ship: "ZF3 1", event_target: Tarsus, trigger: Time, } event: { id: 22, time: 301.0, event: Jump, event_ship: "ZF3 2", event_target: Tarsus, trigger: Time, } event: { id: 23, time: 303.0, event: Jump, event_ship: "ZF3 3", event_target: Tarsus, trigger: Time, } event: { id: 24, time: 303.5, event: Jump, event_ship: "ZF3 4", event_target: Tarsus, trigger: Time, } event: { id: 50, time: 300.0, event: Jump, event_ship: "ZD1", event_target: Tarsus, trigger: Time, } event: { id: 51, time: 315.0, event: Jump, event_ship: "ZD2", event_target: Tarsus, trigger: Time, } event: { id: 52, event: Objective, event_ship: ZD1, event_param: 10, event_target: ZCS, trigger: Event, trigger_param: 4, delay: 2, } event: { id: 53, event: Objective, event_ship: ZD2, event_param: 10, event_target: ZCS, trigger: Event, trigger_param: 4, delay: 2, } // in case the zolon destroyers get shot down event: { id: 100 time: 0 delay: 8 event: Damage event_ship: ZCS event_target: ZCS event_param: 300e3 event_chance: 100 trigger: Destroyed trigger_ship: ZD2 } event: { id: 101 time: 0 delay: 7 event: Damage event_ship: ZCS event_target: ZCS event_param: 300e3 event_chance: 100 trigger: Destroyed trigger_ship: ZD1 } event: { id: 102 time: 900 delay: 0 event: Damage event_ship: ZCS event_target: ZCS event_param: 500e3 event_chance: 100 trigger: Time } // after the consular ship is destroyed event: { id: 200, time: 0.0, delay: 20.0, event: Jump, event_ship: "ZF1 1", event_target: Theramin, trigger: Destroyed, trigger_ship: ZCS, } event: { id: 201, time: 0.0, delay: 21.2, event: Jump, event_ship: "ZF1 2", event_target: Theramin, trigger: Destroyed, trigger_ship: ZCS, } event: { id: 202, time: 0.0, delay: 22.0, event: Jump, event_ship: "ZF1 3", event_target: Theramin, trigger: Destroyed, trigger_ship: ZCS, } event: { id: 203, time: 0.0, delay: 22.8, event: Jump, event_ship: "ZF1 4", event_target: Theramin, trigger: Destroyed, trigger_ship: ZCS, } event: { id: 204, time: 0.0, delay: 25.0, event: Jump, event_ship: "ZF2 1", event_target: Theramin, trigger: Destroyed, trigger_ship: ZCS, } event: { id: 205, time: 0.0, delay: 25.3, event: Jump, event_ship: "ZF2 2", event_target: Theramin, trigger: Destroyed, trigger_ship: ZCS, } event: { id: 206, time: 0.0, delay: 26.0, event: Jump, event_ship: "ZF2 3", event_target: Theramin, trigger: Destroyed, trigger_ship: ZCS, } event: { id: 207, time: 0.0, delay: 27.2, event: Jump, event_ship: "ZF2 4", event_target: Theramin, trigger: Destroyed, trigger_ship: ZCS, } event: { id: 208, time: 0.0, delay: 29.0, event: Jump, event_ship: "ZF3 1", event_target: Theramin, trigger: Destroyed, trigger_ship: ZCS, } event: { id: 209, time: 0.0, delay: 30.0, event: Jump, event_ship: "ZF3 2", event_target: Theramin, trigger: Destroyed, trigger_ship: ZCS, } event: { id: 210, time: 0.0, delay: 30.4, event: Jump, event_ship: "ZF3 3", event_target: Theramin, trigger: Destroyed, trigger_ship: ZCS, } event: { id: 211, time: 0.0, delay: 31.1, event: Jump, event_ship: "ZF3 4", event_target: Theramin, trigger: Destroyed, trigger_ship: ZCS, } event: { id: 212, time: 0.0, delay: 40.0, event: Jump, event_ship: "ZD1", event_target: Theramin, trigger: Destroyed, trigger_ship: ZCS, } event: { id: 213, time: 0.0, delay: 41.0, event: Jump, event_ship: "ZD2", event_target: Theramin, trigger: Destroyed, trigger_ship: ZCS, } // end of bugout event: { id: 300, time: 230.0, event: Message, sound: "Vox/Misc/A02-02.ogg", event_message: "Be advised - we show several high-speed contacts inbound.", } event: { id: 301, time: 233.0, event: Message, sound: "Vox/Misc/A02-03.ogg", event_message: "Contacts are unknown configuration and presumed hostile.", } event: { id: 302, time: 238.0, event: Objective, sound: "Vox/Misc/A02-04.ogg", event_message: "We have new orders: Defend the Zolon Consular Starship.", event_param: 4, event_target: ZCS, } event: { id: 310, time: 0, delay: 50, event: Message, sound: "Vox/Misc/A02-05.ogg", event_message: "Well, that didn't go exactly as planned...", trigger: Destroyed, trigger_ship: ZCS, } event: { id: 311, time: 0, delay: 53, event: Message, sound: "Vox/Misc/A02-08.ogg", event_message: "All units stand down.", trigger: Destroyed, trigger_ship: ZCS, } // EOF