SHIP name: Vendetta display_name: Vendetta class: Cruiser description: "The CA-5D15 VENDETTA class of heavy cruisers are the core Hegemony heavy gun platforms. Big, slow, and very tough, each of these enormous vessels features a pair of heavy gamma ray laser batteries and twin Rostov antiship missile turrets. Together these weapons can bring down the largest starships and orbital stations. The Vendetta's complement of magnetic rail guns make her more suitable to offense than defense; these ships rely on their tough hide to withstand enemy bombardment while they move in for the kill." hud_icon: "VendettaHud.pcx" detail_0: "VendettaNarrow_0opt.mag" feature_0: 1000 detail_1: "VendettaNarrow_1opt.mag" feature_1: 48 detail_2: "VendettaNarrow_2opt.mag" feature_2: 24 mass: 568.1e3 agility: 2 vlimit: 230 roll_rate: 7 integrity: 60e3 scale: 4.2 acs: 1.2 trans_x: 450e3 trans_y: 300e3 trans_z: 450e3 arcade_drag: 2.5e-2 drag: 6e-7 roll_drag: 1.2 pitch_drag: 1.2 yaw_drag: 1.2 chase: (0, -1800, 170) bridge: (0, 640, 100) degrees: true power: { type: Fusion name: "Fusion 1" design: "Fusion Reactor" max_output: 40e3 loc: (0, -45, -150), size: 96, hull_factor: 0.9, explosion: 7 } drive: { type: Yellow, name: "Plasma Drive", design: "Plasma Drive", thrust: 35e3 scale: 7 augmenter: 0 port: (-210, 42, -334) port: (-210, 0, -334) port: ( 210, 42, -334) port: ( 210, 0, -334) loc: (0, 0,-0), size: 32, hull_factor: 0.8, explosion: 7 } power: { type: Fusion name: "Fusion 2" design: "Fusion Reactor" max_output: 10e3 loc: (0, -45, -550), size: 96, hull_factor: 0.9, explosion: 7 } thruster: { design: Thruster, loc: (0, 0, 128), size: 24, hull_factor: 0.3 } quantum: { design: "Quantum Drive", abrv: "Q-Drive" loc: (0, 0, -120), size: 24, hull_factor: 0.3 } shield: { type: 2, design: "Grav Shield", abrv: "Shield" pcs: 100, bolt_hit_sound: "shield_hit4.wav", beam_hit_sound: "shield_hit5.wav", loc: (0, 0, -80), size: 48, hull_factor: 0.7 } power: { type: "Auxilliary Reactor", design: "Auxilliary Reactor", max_output: 4e3, loc: (0, 0, -180), hull_factor: 0.6 } weapon: { type: "Gamma Laser", design: "Beam Weapon", name: "Gamma Laser 1", abrv: "Graser-1", muzzle: (-8, 33, 779), loc: (-8, 33,600), size: 32, hull_factor: 0.2, explosion: 7 } weapon: { type: "Gamma Laser", design: "Beam Weapon", name: "Gamma Laser 2", abrv: "Graser-2", muzzle: ( 8, 33, 779), loc: ( 8, 33,600), size: 32, hull_factor: 0.2, explosion: 7 } weapon: { type: "Rostov", design: "Missile Weapon", name: "Missile 1", abrv: "MISL-1", muzzle: ( 0, 0, 90) loc: (-282, 40, -92) size: 64 hull_factor: 0.8 explosion: 6 } weapon: { type: "Rostov-Starboard", design: "Missile Weapon", name: "Missile 2", abrv: "MISL-2", muzzle: ( 0, 0, 90) loc: ( 282, 40, -92) size: 64 hull_factor: 0.8 explosion: 6 } weapon: { type: "Mag-18" design: "Bolt Weapon", name: "18INMAG", abrv: "MG12", aim_az_max: 130.0, aim_az_min: -130.0, aim_el_max: 70.0, aim_el_min: -1.0, muzzle: (0, 12, 81), loc: (0, 90,147), size: 64, hull_factor: 0.8, explosion: 6 } weapon: { type: "Mag-18" design: "Bolt Weapon", name: "18INMAG", abrv: "MG12", azimuth: 180.0, aim_az_max: 120.0, aim_az_min: -120.0, aim_el_max: 70.0, aim_el_min: -1.0, muzzle: (0, 12, 81), loc: (0, 105, -548), size: 64, hull_factor: 0.8, explosion: 6 } weapon: { type: "Rail-12", design: "Bolt Weapon", name: "PDB 1", abrv: "PDB 1", azimuth: 0.0, elevation: 0.0, aim_az_max: 130.0, aim_az_min: -130.0, aim_el_max: 85.0, aim_el_min: -1.0, muzzle: ( 4, 11, 75), muzzle: (-4, 11, 75), loc: (0, 73, 422), size: 64, hull_factor: 0.8, explosion: 6 } weapon: { type: "Rail-12", design: "Bolt Weapon", name: "PDB 2", abrv: "PDB 2", azimuth: 180.0, elevation: -180.0, aim_az_max: 180.0, aim_az_min: -180.0, aim_el_max: 85.0, aim_el_min: -1.0, muzzle: ( 4, 11, 75), muzzle: (-4, 11, 75), loc: (0, -143,506), size: 64, hull_factor: 0.8, explosion: 6 } weapon: { type: "Rail-12", design: "Bolt Weapon", name: "PDB 3", abrv: "PDB 3", azimuth: 0.0, elevation: 180.0, aim_az_max: 145.0, aim_az_min: -145.0, aim_el_max: 85.0, aim_el_min: -1.0, muzzle: ( 4, 11, 75), muzzle: (-4, 11, 75), loc: (0, -104,-360), size: 64, hull_factor: 0.8, explosion: 6 } weapon: { type: "Rail-12", design: "Bolt Weapon", name: "PDB 4", abrv: "PDB 4", azimuth: 90.0, elevation: 0.0, aim_az_max: 90.0, aim_az_min: -90.0, aim_el_max: 85.0, aim_el_min: -1.0, muzzle: ( 4, 11, 75), muzzle: (-4, 11, 75), loc: (209, 88,-96), size: 64, hull_factor: 0.8, explosion: 6 } weapon: { type: "Rail-12", design: "Bolt Weapon", name: "PDB 5", abrv: "PDB 5", azimuth: -90.0, elevation: 0.0, aim_az_max: 90.0, aim_az_min: -90.0, aim_el_max: 85.0, aim_el_min: -1.0, muzzle: ( 4, 11, 75), muzzle: (-4, 11, 75), loc: (-209, 88,-96), size: 64, hull_factor: 0.8, explosion: 6 } probe: { type: "Sensor Drone", design: "Probe", abrv: "Probe", muzzle: ( 0, -80, 0), loc: (0, -80, 0), size: 16, hull_factor: 0.2 } sensor: { design: Sensor, pcs: 20, active_efficiency: 1e6, passive_efficiency: 10e3, range: 50e3 range: 100e3 range: 150e3 loc: (0, -16, 380), size: 16, hull_factor: 0.1 } power: { type: Battery, design: Battery, abrv: Batt max_output: 100 } computer: { name: "Avionics Package", abrv: "HUD", type: 1, design: Computer, loc: (20, 16, 80), size: 16, hull_factor: 0.5 } computer: { name: "Flight Computer", abrv: "Flight", type: 2, design: Computer, loc: (-20, -16, 80), size: 16, hull_factor: 0.2 } nav: { loc: (0, 16, 60), design: Computer, size: 16, hull_factor: 0.1 } map: { sprite: "VendettaMap0.pcx", sprite: "VendettaMap1.pcx", sprite: "VendettaMap2.pcx", sprite: "VendettaMap3.pcx", sprite: "VendettaMap4.pcx", sprite: "VendettaMap5.pcx", sprite: "VendettaMap6.pcx", sprite: "VendettaMap7.pcx" } death_spiral: { time: 5 explosion: { type: 10, time: 2.0, loc: (-50, 10, 0) } explosion: { type: 10, time: 0.7, loc: ( 60, 20, 260) } explosion: { type: 10, time: 0.5, loc: (-20, -18, -240) } explosion: { type: 10, time: 0.3, loc: ( 20, 20, -120) } explosion: { type: 13, final: true } // Nuke explosion: { type: 12, final: true } // Large burst debris: { model: "MussonDebris1.mag", loc: (0,0,400), mass: 98e3, count: 1, life: 380, fire: (60,0,-200), fire: (100,20,80) } debris: { model: "MussonDebris2.mag", loc: (140,-120,0), mass: 38e3, count: 1, life: 360 } debris: { model: "Debris0A.mag", loc: (0,0,-50), mass: 95, count: 20, life: 20 } debris: { model: "Debris0B.mag", loc: (0,0,-50), mass: 44, count: 15, life: 35 } debris: { model: "Debris0C.mag", loc: (0,0,0), mass: 23, count: 10, life: 30 } }