SHIP name: Imperial display_name: Imperial class: Cruiser description: "Marakan Hegemony guided missile cruisers such as the CA-5C44 IMPERIAL class are most often found leading small cruiser battle groups. These ships are devastating attack platforms, equally at home either support or leading space action groups. The Imperial class features a pair of Rostov high-speed missile turrets, which combined with a full battery of magnetic rail launchers, gives them excellent long range assault capability." hud_icon: "ImperialHud.pcx" detail_0: "Musson_0opt.mag" feature_0: 1000 detail_1: "Musson_1opt.mag" feature_1: 32 detail_2: "Musson_2opt.mag" feature_2: 16 mass: 348.1e3 agility: 2 vlimit: 230 roll_rate: 7 integrity: 60e3 scale: 4 acs: 1.2 trans_x: 450e3 trans_y: 300e3 trans_z: 450e3 arcade_drag: 2.5e-2 drag: 6e-7 roll_drag: 1.2 pitch_drag: 1.2 yaw_drag: 1.2 chase: (0, -1800, 170) bridge: (0, 640, 100) degrees: true power: { type: Fusion, design: "Fusion Reactor", max_output: 40e3, loc: (0, -45, -150), size: 96, hull_factor: 0.75, explosion: 7 } drive: { type: Yellow, name: "Plasma Drive", design: "Plasma Drive", thrust: 30e3, scale: 9, port: ( 137, 30, -340), port: (-137, 30, -340), loc: (0, 10, -200), size: 48, hull_factor: 0.3, explosion: 7 } thruster: { design: Thruster, loc: (0, 0, 128), size: 24, hull_factor: 0.3 } quantum: { design: "Quantum Drive", loc: (0, 0, -120), size: 24, hull_factor: 0.3 } shield: { type: 2, design: "Grav Shield", pcs: 100, bolt_hit_sound: "shield_hit4.wav", beam_hit_sound: "shield_hit5.wav", loc: (0, 0, 0), size: 48, hull_factor: 0.5 } power: { type: "Auxilliary Reactor", design: "Auxilliary Reactor", max_output: 3500, loc: (0, 0, -180), hull_factor: 0.6 } weapon: { type: "Gamma Laser", design: "Beam Weapon", name: "Gamma Laser 1", abrv: "Graser-1", muzzle: (-42, -9, 640), loc: (-42, -9, 620), size: 32, hull_factor: 0.2, explosion: 7 } weapon: { type: "Gamma Laser", design: "Beam Weapon", name: "Gamma Laser 2", abrv: "Graser-2", muzzle: ( 42, -9, 640), loc: ( 42, -9, 620), size: 32, hull_factor: 0.2, explosion: 7 } weapon: { type: "Rostov", design: "Missile Weapon", name: "Missile 1", abrv: "MISL-1", muzzle: ( 0, 0, 90) loc: (-183, 29,-159) size: 64 hull_factor: 0.8 explosion: 6 } weapon: { type: "Rostov-Starboard", design: "Missile Weapon", name: "Missile 2", abrv: "MISL-2", muzzle: ( 0, 0, 90) loc: ( 183, 29,-159) size: 64 hull_factor: 0.8 explosion: 6 } weapon: { type: "Mag-18" design: "Bolt Weapon", name: "18INMAG", abrv: "MG12", azimuth: 0.0, elevation: 0.0, aim_az_max: 130.0, aim_az_min: -130.0, aim_el_max: 80.0, aim_el_min: -1.0, loc: (0, 68,153), size: 64, hull_factor: 0.8, explosion: 6 } weapon: { type: "Mag-18" design: "Bolt Weapon", name: "18INMAG", abrv: "MG12", azimuth: 180.0, elevation: -180.0, aim_az_max: 130.0, aim_az_min: -5.0, aim_el_max: 80.0, aim_el_min: -1.0, loc: (-91, -47,313), size: 64, hull_factor: 0.8, explosion: 6 } weapon: { type: "Mag-18" design: "Bolt Weapon", name: "18INMAG", abrv: "MG12", azimuth: 180.0, elevation: 180.0, aim_az_max: 5.0, aim_az_min: -135.0, aim_el_max: 80.0, aim_el_min: -1.0, loc: (91, -47,313), size: 64, hull_factor: 0.8, explosion: 6 } weapon: { type: "Mag-18" design: "Bolt Weapon", name: "18INMAG", abrv: "MG12", azimuth: 180.0, elevation: 0.0, aim_az_max: 130.0, aim_az_min: -130.0, aim_el_max: 80.0, aim_el_min: -1.0, loc: (0, 92,-228), size: 64, hull_factor: 0.8, explosion: 6 } weapon: { type: "Rail-12" design: "Bolt Weapon", name: "RAIL12", azimuth: 0.0, elevation: 0.0, aim_az_max: 1.0, aim_az_min: -180.0, aim_el_max: 85.0, aim_el_min: -1.0, loc: (-139, 72,-172), size: 64, hull_factor: 0.8, explosion: 6 } weapon: { type: "Rail-12" design: "Bolt Weapon", name: "RAIL12", azimuth: 0.0, elevation: 0.0, aim_az_max: 1.0, aim_az_min: -180.0, aim_el_max: 85.0, aim_el_min: -1.0, loc: (139, 72,-172), size: 64, hull_factor: 0.8, explosion: 6 } weapon: { type: "Rail-12" design: "Bolt Weapon", name: "RAIL12", azimuth: 0.0, elevation: 0.0, aim_az_max: 1.0, aim_az_min: -180.0, aim_el_max: 85.0, aim_el_min: -1.0, loc: (139, -12,-172), size: 64, hull_factor: 0.8, explosion: 6 } weapon: { type: "Rail-12" design: "Bolt Weapon", name: "RAIL12", azimuth: 0.0, elevation: 0.0, aim_az_max: 1.0, aim_az_min: -180.0, aim_el_max: 85.0, aim_el_min: -1.0, loc: (-139, -12,-172), size: 64, hull_factor: 0.8, explosion: 6 } probe: { type: "Sensor Drone", design: "Probe", abrv: "Probe", muzzle: ( 0, -80, 0), loc: (0, -80, 0), size: 16, hull_factor: 0.2 } sensor: { design: Sensor, pcs: 20, active_efficiency: 1e6, passive_efficiency: 10e3, range: 25e3, range: 50e3, range: 75e3, range: 100e3, loc: (0, -16, 380), size: 16, hull_factor: 0.1 } power: { type: Battery, design: Battery, max_output: 100 } computer: { name: "Avionics Package", abrv: "HUD", type: 1, design: Computer, loc: (20, 16, 80), size: 16, hull_factor: 0.5 } computer: { name: "Flight Computer", abrv: "Flight", type: 2, design: Computer, loc: (-20, -16, 80), size: 16, hull_factor: 0.2 } nav: { loc: (0, 16, 60), design: Computer, size: 16, hull_factor: 0.1 } map: { sprite: "ImperialMap0.pcx", sprite: "ImperialMap1.pcx", sprite: "ImperialMap2.pcx", sprite: "ImperialMap3.pcx", sprite: "ImperialMap4.pcx", sprite: "ImperialMap5.pcx", sprite: "ImperialMap6.pcx", sprite: "ImperialMap7.pcx" } death_spiral: { time: 5 explosion: { type: 10, time: 2.0, loc: (-50, 10, 0) } explosion: { type: 10, time: 0.7, loc: ( 60, 20, 260) } explosion: { type: 10, time: 0.5, loc: (-20, -18, -240) } explosion: { type: 10, time: 0.3, loc: ( 20, 20, -120) } explosion: { type: 13, final: true } // Nuke explosion: { type: 12, final: true } // Large burst debris: { model: "MussonDebris1.mag", loc: (0,0,400), mass: 98e3, count: 1, life: 380, fire: (60,0,-200), fire: (100,20,80) } debris: { model: "MussonDebris2.mag", loc: (140,-120,0), mass: 38e3, count: 1, life: 360 } debris: { model: "Debris0A.mag", loc: (0,0,-50), mass: 95, count: 20, life: 20 } debris: { model: "Debris0B.mag", loc: (0,0,-50), mass: 44, count: 15, life: 35 } debris: { model: "Debris0C.mag", loc: (0,0,0), mass: 23, count: 10, life: 30 } }