SHIP

name:          "Hulk-Volnaris"
display_name:  Volnaris
class:         Destroyer

hud_icon:   "VolnarisHud.pcx"

model:      "Hulk-Volnaris.mag"

mass:       21.1e3
agility:    2
vlimit:     240
roll_rate:  7
integrity:  20e3
scale:      3.0
acs:        1.2

trans_x:     250e3
trans_y:     100e3
trans_z:     250e3

auto_roll:     -1
arcade_drag:   0
drag:          0
roll_drag:     0
pitch_drag:    0
yaw_drag:      0

chase:      (0, -1800, 170)
bridge:     (0,   320,  60)

power:      {
   type:             Fusion,
   design:           "Fusion Reactor",
   max_output:       7500,

   loc:              (0, -40, -220),
   size:             64,
   hull_factor:      0.8
   explosion:        7
}

drive: {
   type:             Stealth
   abrv:             Drive
   name:             "Plasma Drive",
   design:           "Plasma Drive",
   thrust:           1000,
   scale:            5,
   port:             ( 0,  -22, -420)
   port:             ( 0,  -67, -402)
   port:             ( 0, -117, -357)

   loc:              (0, 0, -240),
   size:             48,
   hull_factor:      0.5
   explosion:        7
}

quantum: {
   abrv:             "Q-Drive"
   design:           "Quantum Drive",
   loc:              (0, 0, -120),
   size:             24,
   hull_factor:      0.3
}

shield: {
   type:             2,
   design:           "Grav Shield",
   pcs:              100,
   bolt_hit_sound:   "shield_hit4.wav",
   beam_hit_sound:   "shield_hit5.wav",

   loc:              (0, 0, -60),
   size:             48,
   hull_factor:      0.7
}


power:      {
   type:             "Auxilliary Reactor",
   design:           "Auxilliary Reactor",
   abrv:             "Aux Reac"
   max_output:       1200,

   loc:              (0, 0, -180),
   hull_factor:      0.6
}

weapon:     {
   type:             "XRay Laser",
   design:           "Beam Weapon",
   name:             "XRay Laser 1",
   abrv:             "Laser-1",
   muzzle:           (-34, -19, 570),

   loc:              (-34, -19, 460),
   size:             32,
   hull_factor:      0.2,
   explosion:        7
}

weapon:     {
   type:             "XRay Laser",
   design:           "Beam Weapon",
   name:             "XRay Laser 2",
   abrv:             "Laser-2",
   muzzle:           ( 34, -19, 570),

   loc:              ( 34, -19, 460),
   size:             32,
   hull_factor:      0.2,
   explosion:        7
}


weapon:     {
   type:             "Fusion Torpedo",
   design:           "Missile Weapon",
   name:             "Torpedo Banks",
   abrv:             "Torps",
   muzzle:           (-25,  17, 470),
   muzzle:           ( 25,  17, 470),
   loc:              (  0, -32, 400),
   size:             80,
   hull_factor:      0.2
}

weapon:     {
   type:             "Rail-12"
   design:           "Bolt Weapon",
   name:             "PDB 1"
   abrv:             "PDB 1"
 
   muzzle:             ( 4, 11, 75),
   muzzle:             (-4, 11, 75),

   loc:            ( 0, 45, 340),

   size:            64,
   hull_factor:      0.8,
   explosion:        6
}

weapon:     {
   type:             "Rail-12"
   design:           "Bolt Weapon",
   name:             "PDB 2"
   abrv:             "PDB 2"
 
   muzzle:             ( 4, 11, 75),
   muzzle:             (-4, 11, 75),

   loc:            ( 0, 55, 225),

   size:            64,
   hull_factor:      0.8,
   explosion:        6
}


weapon:     {
   type:             "Rail-12"
   design:           "Bolt Weapon",
   name:             "PDB 3"
   abrv:             "PDB 3"
   muzzle:             ( 4, 11, 75),
   muzzle:             (-4, 11, 75),


   loc:              (  0, 55, -255),
   size:            64,
   hull_factor:      0.8,
   explosion:        6

   azimuth:          3.14159,
}


thruster: {
   design:           Thruster,
   type:             Yellow,
   scale:            0.04,
   loc:              (0, -52,0),
   explosion:        8,

   size:             32,
   hull_factor:      0.8
}



probe:     {
   type:    "Sensor Drone",
   design:  "Probe",
   abrv:    "Probe",
   muzzle:  ( 0, -80, 0),

   loc:     (0, -80, 0),
   size:    16,
   hull_factor: 0.2
}

sensor:     {
   design:              Sensor,
   pcs:                 20,
   active_efficiency:   1e6,
   passive_efficiency:  10e3,
   range:    50e3
   range:   100e3
   range:   150e3

   loc:              (0, -16, 380),
   size:             16,
   hull_factor:      0.1
}

power:      {
   type:             Battery,
   design:           Battery,
   abrv:             Batt
   max_output:       100
}

computer:   {
   name:             "Avionics Package",
   abrv:             "HUD",
   type:             1,
   design:           Computer,

   loc:              (20, 16, 80),
   size:             16,
   hull_factor:      0.5
}

computer:   {
   name:             "Flight Computer",
   abrv:             "Flight",
   type:             2,
   design:           Computer,

   loc:              (-20, -16, 80),
   size:             16,
   hull_factor:      0.2
}

nav:        {
   loc:              (0, 16, 60),
   design:           Computer,
   size:             16,
   hull_factor:      0.1
}


map: {
   sprite: "BroadMap0.pcx",
   sprite: "BroadMap1.pcx",
   sprite: "BroadMap2.pcx",
   sprite: "BroadMap3.pcx",
   sprite: "BroadMap4.pcx",
   sprite: "BroadMap5.pcx",
   sprite: "BroadMap6.pcx",
   sprite: "BroadMap7.pcx"
}


death_spiral: {
   time:             5,

   explosion: { type: 10, time: 1.8, loc: (-50,  50,    0) }
   explosion: { type: 10, time: 0.7, loc: ( 60,  40,  190) }
   explosion: { type: 10, time: 0.7, loc: (  0, -48, -180) }
   explosion: { type: 10, time: 0.3, loc: ( 20,  80, -190) }
   explosion: { type: 10, time: 0.1, loc: (-30,  30,  -90) }

   explosion: { type: 13, final: true } // Nuke
   explosion: { type: 12, final: true } // Large burst


   debris:    { model: "VolnarisDebris1.mag",   loc: (0,0,-250), mass:25e3, count:  1, life: 365,
                fire:  (30,20,170) }
   debris:    { model: "Debris0A.mag",          loc: (0,0, 20),  mass:  45, count: 16, life:  20 }
   debris:    { model: "Debris0B.mag",          loc: (0,0,-30),  mass:  24, count: 12, life:  35 }
   debris:    { model: "Debris0C.mag",          loc: (0,0,0),    mass:  23, count: 10, life:  30 }
}






