SHIP name: Raptor display_name: Raptor class: fighter abrv: "F5A" description: "The F5A RAPTOR is a swept-delta configuration multi-role fighter spacecraft commonly used by the Marakan Hegemony. It is fast and sturdy and has proven itself in spaceborne and airborne combat as well as in surface attack missions. The Raptor is armed with twin Alpha particle cannon, along with eight underwing hard points capable of mounting several types of anti-fighter ordnance. The Razor's heavy delta wing design also gives it the capacity to mount a variety of air-to-ground and antiship weapons." hud_icon: "RaptorHud.pcx" detail_0: "Raptor_1opt.mag" feature_0: 25 detail_1: "Raptor_2opt.mag" feature_1: 0.5 mass: 25 integrity: 2500 vlimit: 250 agility: 75 air_factor: 0.25 roll_rate: 600 scale: 0.25 acs: 1.0 detet: 50e3 trans_x: 2200 trans_y: 2200 trans_z: 2200 arcade_drag: 0.15 drag: 5.5e-5 roll_drag: 5 pitch_drag: 4 yaw_drag: 4 CL: 8.0e-3 CD: 1.1e-1 stall: 0.40 prep_time: 15 avoid_fighter: 7 chase: (0, -1200, 250) bridge: (0, 240, 0) power: { type: Fusion, name: "Fusion Reactor", design: "Fusion Reactor", max_output: 75, loc: (0, 0, 0), size: 10, hull_factor: 0.5, } drive: { type: Yellow design: "Plasma Drive", thrust: 17, augmenter: 50, scale: 0.3, port: ( 38, 2, -136), port: (-38, 2, -136), loc: ( 0, 0, 0), size: 24, hull_factor: 0.5, } weapon: { type: "Alpha Cannon", abrv: Cannon, muzzle: (-17, -19, 170), muzzle: ( 17, -19, 170), loc: (0, 0, 120), size: 32, hull_factor: 0.5 } hardpoint: { type: "Archer", type: "Vector", abrv: "STA-1", muzzle: (-120, -49, -140), loc: (-120, -49, -100), size: 16, hull_factor: 0.2 } hardpoint: { type: "Archer", type: "Vector", type: "Harpoon", abrv: "STA-2", muzzle: ( -99, -47, -130), loc: ( -99, -47, -100), size: 16, hull_factor: 0.2 } hardpoint: { type: "Archer", type: "Vector", type: "Harpoon", type: "Hammer", abrv: "STA-3", muzzle: ( -79, -44, -120), loc: ( -79, -44, -100), size: 16, hull_factor: 0.2 } hardpoint: { type: "Archer", type: "Vector", type: "Harpoon", type: "Hammer", type: "Rockets", abrv: "STA-4", muzzle: ( -60, -41, -110), loc: ( -60, -41, -100), size: 16, hull_factor: 0.2 } hardpoint: { type: "Archer", type: "Vector", type: "Harpoon", type: "Hammer", type: "Rockets", abrv: "STA-5", muzzle: ( 60, -41, -110), loc: ( 60, -41, -100), size: 16, hull_factor: 0.2 } hardpoint: { type: "Archer", type: "Vector", type: "Harpoon", type: "Hammer", abrv: "STA-6", muzzle: ( 79, -44, -120), loc: ( 79, -44, -100), size: 16, hull_factor: 0.2 } hardpoint: { type: "Archer", type: "Vector", type: "Harpoon", abrv: "STA-7", muzzle: ( 99, -45, -130), loc: ( 99, -45, -100), size: 16, hull_factor: 0.2 } hardpoint: { type: "Archer", type: "Vector", abrv: "STA-8", muzzle: ( 120, -49, -140), loc: ( 120, -49, -100), size: 16, hull_factor: 0.2 } loadout: { name: "Clean", stations: (-1, -1, -1, -1, -1, -1, -1, -1) } loadout: { name: "ACM Light", stations: (-1, 0, 0, -1, -1, 0, 0, -1) } loadout: { name: "ACM Short Range", stations: (-1, 0, 0, 1, 1, 0, 0, -1) } loadout: { name: "ACM Medium Range", stations: ( 0, 0, 1, 1, 1, 1, 0, 0) } loadout: { name: "Ground Strike", stations: ( 0, 1, 3, 3, 3, 3, 1, 0) } loadout: { name: "Ship Strike", stations: ( 0, 1, 2, 2, 2, 2, 1, 0) } loadout: { name: "Hvy Ship Strike", stations: ( 0, 2, 2, 2, 2, 2, 2, 0) } loadout: { name: "Rockets", stations: ( 0, 0, 1, 4, 4, 1, 0, 0) } loadout: { name: "Scout/Recon", stations: (-1, 0, 1, -1, -1, 1, 0, -1) } decoy: { type: "Fighter Decoy", abrv: Decoy, muzzle: ( 0, -32, 0), loc: (0, 0, 0), size: 16, hull_factor: 0.5 } sensor: { design: Sensor, pcs: 20, active_efficiency: 1e6, passive_efficiency: 10e3, range: 25e3, range: 50e3, range: 75e3, loc: (0, 0, 30), size: 16, hull_factor: 0.1 } computer: { name: "Avionics Package", abrv: "HUD", type: 1, design: Computer, loc: (0, 0, 40), size: 16, hull_factor: 0.5 } computer: { name: "Flight Computer", abrv: "Flight", type: 2, design: Computer, loc: (0, 0, 90), size: 16, hull_factor: 0.2 } nav: { loc: (0, 0, -10), design: Computer, size: 16, hull_factor: 0.1 } gear: { name: "Undercarriage", abrv: Gear, loc: (0, 0, 0), size: 16, hull_factor: 0.5, gear: { model: "GearNose0.mag", start: (0, -25, 134), end: (0, -50, 148) }, gear: { model: "GearLeft0.mag", start: (-20, -30, -64), end: (-45, -60, -64), }, gear: { model: "GearRight0.mag", start: ( 20, -30, -64), end: ( 45, -60, -64), }, } thruster: { design: Thruster, type: Yellow loc: (0, -52,0), size: 32, hull_factor: 0.8 scale: 0.12, port_fore: {loc:(-154, -46, -90), fire: 0x0044} port_fore: {loc:( 154, -46, -90), fire: 0x0084} port_aft: {loc:(-154, -46,-150), fire: 0x0088} port_aft: {loc:( 154, -46,-150), fire: 0x0048} port_top: {loc:( 0, 6, -92), fire: 0x0110} port_top: {loc:( -6, 6, 54), fire: 0x0210} port_top: {loc:( 5, 6, 54), fire: 0x0210} port_bottom: {loc:( -14, -18, 59), fire: 0x0120} port_bottom: {loc:( 14, -18, 59), fire: 0x0120} port_top: {loc:(-154, -41,-104), fire: 0x0410} port_top: {loc:(-154, -41,-138), fire: 0x0410} port_top: {loc:( 154, -41,-104), fire: 0x0810} port_top: {loc:( 154, -41,-138), fire: 0x0810} port_bottom: {loc:(-154, -51,-104), fire: 0x0820} port_bottom: {loc:(-154, -51,-138), fire: 0x0A20} port_bottom: {loc:( 154, -51,-104), fire: 0x0420} port_bottom: {loc:( 154, -51,-138), fire: 0x0620} port_left: {loc:( -25, -9, 139), fire: 0x0081} port_right: {loc:( 25, -9, 139), fire: 0x0042} } death_spiral: { time: 3.5, explosion_type: 22, // SMALL_EXPLOSION explosion_time: 0.9, explosion_loc: (0, 0, -64), explosion_type: 22, // SMALL_EXPLOSION explosion_time: 1.7, explosion_loc: (20, 10, -20), final_type: 23, // LARGE_EXPLOSION final_loc: (0, 0, -32), final_type: 12, // LARGE_BURST final_loc: (0, 0, -32), debris: "DebrisX.mag" debris_loc: (0,0,-2) debris_mass: 20 debris_count: 4 debris_life: 1.8 debris_fire: (1,1,1) debris_fire_type: 25 debris_drag: 0.3 debris_speed: 190 debris: "DebrisX.mag" debris_loc: (0,0,3) debris_mass: 20 debris_count: 3 debris_life: 2.2 debris_fire: (1,1,1) debris_fire_type: 25 debris_drag: 0.35 debris_speed: 220 } map: { sprite: "RaptorMap0.pcx", sprite: "RaptorMap1.pcx", sprite: "RaptorMap2.pcx", sprite: "RaptorMap3.pcx", sprite: "RaptorMap4.pcx", sprite: "RaptorMap5.pcx", sprite: "RaptorMap6.pcx", sprite: "RaptorMap7.pcx", }