SHIP name: Avenger display_name: Avenger class: attack abrv: "F6F" description: "The F6F AVENGER attack fighter is a highly competent assault platform, capable of meeting most any opponent on even ground and providing an edge over the majority of enemy starfighters in service. The Avenger is the only Hegemony craft in current service that is optimized for the ground attack role in addition to supporting antiship mission profiles. The Avenger features a four-barrel Alpha cannon and eight (8) missile hardpoints. However, unlike the Alliance Thunderbolt, the Avenger does not have a gun turret for rear-quarter protection." hud_icon: "AvengerHud.pcx" detail_0: "Avenger_1opt.mag" feature_0: 25 detail_1: "Avenger_2opt.mag" feature_1: 0.5 mass: 27.4 integrity: 3500 vlimit: 250 agility: 72 air_factor: 0.25 roll_rate: 600 scale: 0.27 acs: 1.0 detet: 50e3 trans_x: 2200 trans_y: 2200 trans_z: 2200 arcade_drag: 0.18 drag: 5.5e-5 roll_drag: 5 pitch_drag: 4 yaw_drag: 4 CL: 8.0e-3 CD: 1.1e-1 stall: 0.40 prep_time: 15 avoid_fighter: 7 chase: (0, -1200, 250) bridge: (0, 256, 0) power: { type: Fusion, name: "Fusion Reactor", design: "Fusion Reactor", max_output: 75, loc: (0, 0, 0), size: 10, hull_factor: 0.5, } drive: { type: Yellow design: "Plasma Drive", thrust: 17, augmenter: 50, scale: 0.3, port: ( 39, 7, -176), port: ( 0, 25, -185), port: (-39, 7, -176), loc: ( 0, 0, -120), size: 24, hull_factor: 0.5, } weapon: { type: "Alpha Cannon", abrv: Cannon, muzzle: (-33, -21, 205), muzzle: (-17, -24, 180), muzzle: ( 17, -24, 180), muzzle: ( 31, -21, 205), loc: (0, 0, 160), size: 32, hull_factor: 0.5 } hardpoint: { type: "Archer", type: "Vector", abrv: "STA-1", muzzle: (-111, -35, -135), loc: (-111, -35, -100), size: 16, hull_factor: 0.2 } hardpoint: { type: "Archer", type: "Vector", type: "Harpoon", abrv: "STA-2", muzzle: ( -93, -34, -130), loc: ( -93, -34, -100), size: 16, hull_factor: 0.2 } hardpoint: { type: "Archer", type: "Vector", type: "Harpoon", type: "Hammer", abrv: "STA-3", muzzle: ( -76, -33, -125), loc: ( -76, -33, -100), size: 16, hull_factor: 0.2 } hardpoint: { type: "Archer", type: "Vector", type: "Harpoon", type: "Hammer", type: "Rockets", abrv: "STA-4", muzzle: ( -58, -32, -120), loc: ( -58, -32, -100), size: 16, hull_factor: 0.2 } hardpoint: { type: "Archer", type: "Vector", type: "Harpoon", type: "Hammer", type: "Rockets", abrv: "STA-5", muzzle: ( 58, -32, -120), loc: ( 58, -32, -100), size: 16, hull_factor: 0.2 } hardpoint: { type: "Archer", type: "Vector", type: "Harpoon", type: "Hammer", abrv: "STA-6", muzzle: ( 76, -33, -125), loc: ( 76, -33, -100), size: 16, hull_factor: 0.2 } hardpoint: { type: "Archer", type: "Vector", type: "Harpoon", abrv: "STA-7", muzzle: ( 93, -34, -130), loc: ( 93, -34, -100), size: 16, hull_factor: 0.2 } hardpoint: { type: "Archer", type: "Vector", abrv: "STA-8", muzzle: ( 111, -35, -135), loc: ( 111, -35, -100), size: 16, hull_factor: 0.2 } loadout: { name: "Clean", stations: (-1, -1, -1, -1, -1, -1, -1, -1) } loadout: { name: "ACM Light", stations: (-1, 0, 0, -1, -1, 0, 0, -1) } loadout: { name: "ACM Short Range", stations: (-1, 0, 0, 1, 1, 0, 0, -1) } loadout: { name: "ACM Medium Range", stations: ( 0, 0, 1, 1, 1, 1, 0, 0) } loadout: { name: "Ground Strike", stations: ( 0, 1, 3, 3, 3, 3, 1, 0) } loadout: { name: "Ship Strike", stations: ( 0, 1, 2, 2, 2, 2, 1, 0) } loadout: { name: "Hvy Ship Strike", stations: ( 0, 2, 2, 2, 2, 2, 2, 0) } loadout: { name: "Rockets", stations: ( 0, 0, 1, 4, 4, 1, 0, 0) } loadout: { name: "Scout/Recon", stations: (-1, 0, 1, -1, -1, 1, 0, -1) } decoy: { type: "Fighter Decoy", abrv: Decoy, muzzle: ( 0, -32, 0), loc: (0, 0, 0), size: 16, hull_factor: 0.5 } sensor: { design: Sensor, pcs: 20, active_efficiency: 1e6, passive_efficiency: 10e3, range: 25e3, range: 50e3, range: 75e3, loc: (0, 0, 30), size: 16, hull_factor: 0.1 } computer: { name: "Avionics Package", abrv: "HUD", type: 1, design: Computer, loc: (0, 0, 40), size: 16, hull_factor: 0.5 } computer: { name: "Flight Computer", abrv: "Flight", type: 2, design: Computer, loc: (0, 0, 90), size: 16, hull_factor: 0.2 } nav: { loc: (0, 0, -10), design: Computer, size: 16, hull_factor: 0.1 } gear: { name: "Undercarriage", abrv: Gear, loc: (0, 0, 0), size: 16, hull_factor: 0.5, gear: { model: "GearNose0.mag", start: (0, -25, 144), end: (0, -45, 155) }, gear: { model: "GearLeft0.mag", start: (-20, -25, -64), end: (-42, -50, -64), }, gear: { model: "GearRight0.mag", start: ( 20, -25, -64), end: ( 42, -50, -64), }, } thruster: { design: Thruster, type: Yellow loc: (0, -52,0), size: 32, hull_factor: 0.8 scale: 0.12, port_fore: {loc:(-161, -30, -67), fire: 0x0044} port_fore: {loc:( 161, -30, -67), fire: 0x0084} port_aft: {loc:(-161, -30,-134), fire: 0x0088} port_aft: {loc:( 161, -30,-134), fire: 0x0048} port_top: {loc:( -6, 11, 54), fire: 0x0210} port_top: {loc:( 5, 11, 54), fire: 0x0210} port_bottom: {loc:( -14, -24, 59), fire: 0x0120} port_bottom: {loc:( 14, -24, 59), fire: 0x0120} port_top: {loc:(-161, -25, -81), fire: 0x0410} port_top: {loc:(-161, -25,-121), fire: 0x0410} port_top: {loc:( 161, -25, -81), fire: 0x0810} port_top: {loc:( 161, -25,-121), fire: 0x0810} port_bottom: {loc:(-161, -35, -81), fire: 0x0820} port_bottom: {loc:(-161, -35,-121), fire: 0x0A20} port_bottom: {loc:( 161, -35, -81), fire: 0x0420} port_bottom: {loc:( 161, -35,-121), fire: 0x0620} port_left: {loc:( -25, -9, 173), fire: 0x0081} port_right: {loc:( 25, -9, 173), fire: 0x0042} } death_spiral: { time: 3.2, explosion_type: 22, // SMALL_EXPLOSION explosion_time: 0.8, explosion_loc: (0, 0, -64), explosion_type: 22, // SMALL_EXPLOSION explosion_time: 1.7, explosion_loc: (20, 10, -20), final_type: 23, // LARGE_EXPLOSION final_loc: (0, 0, -32), final_type: 12, // LARGE_BURST final_loc: (0, 0, -32), debris: "DebrisX.mag" debris_loc: (0,0,-2) debris_mass: 20 debris_count: 4 debris_life: 1.8 debris_fire: (1,1,1) debris_fire_type: 25 debris_drag: 0.3 debris_speed: 195 debris: "DebrisX.mag" debris_loc: (0,0,3) debris_mass: 20 debris_count: 3 debris_life: 2.2 debris_fire: (1,1,1) debris_fire_type: 25 debris_drag: 0.35 debris_speed: 225 } map: { sprite: "AvengerMap0.pcx", sprite: "AvengerMap1.pcx", sprite: "AvengerMap2.pcx", sprite: "AvengerMap3.pcx", sprite: "AvengerMap4.pcx", sprite: "AvengerMap5.pcx", sprite: "AvengerMap6.pcx", sprite: "AvengerMap7.pcx", }