SHIP

name:          Wolf
display_name:  Wolf
class:         Destroyer
description:   "The DD-305 WOLF class of medium destroyers are an older type of Hegemony warship now mainly used by client states and guerilla groups such as the Dantari Separatists.  The Wolf class features a pair of internally-mounted heavy XRay Laser batteries and a full complement of Orca point defense batteries for protection from inbound threats.  Due to design limitations, the Orca PDBs tend to provide better coverage for the dorsal hemisphere, leaving the Wolf class with a vulnerable underbelly."

degrees:    true
beauty:     (-7, 4, 1.1)
hud_icon:   "WolfHud.pcx"

detail_0:   "Destroyer_0opt.mag"
feature_0:  1000
detail_1:   "Destroyer_1opt.mag"
feature_1:  32
detail_2:   "Destroyer_2opt.mag"
feature_2:  16

mass:       15.8e3
agility:    3.5
vlimit:     240
roll_rate:  7
integrity:  18e3
scale:      1.7
acs:        1.2

scuttle:    6e3

trans_x:     300e3
trans_y:     100e3
trans_z:     300e3

arcade_drag: 2.5e-2
drag:       6e-7
roll_drag:  1.2
pitch_drag: 1.2
yaw_drag:   1.2

chase:      (0, -1800, 170)
bridge:     (0,   320,  60)

power:      {
   type:             Fusion,
   design:           "Fusion Reactor",
   max_output:       7000,

   loc:              (0, -40, -220),
   size:             48,
   hull_factor:      0.5,
   explosion:        7
}

drive: {
   type:             Yellow,
   name:             "Plasma Drive",
   design:           "Plasma Drive",
   thrust:           1250,
   scale:            5,
   port:             (-88,  10, -808),
   port:             (  0,  12, -808),
   port:             ( 85,  10, -808),

   loc:              (0, 0, -400),
   size:             50,
   hull_factor:      0.3,
   explosion:        7
}


thruster: {
   design:           Thruster
   type:             Yellow,

   loc:              (0, 0, 64)
   size:             24,
   hull_factor:      0.3
   scale:            2

   port_left:   {loc:(-170,   9,-601), fire: 0x0041}
   port_left:   {loc:(-170,   9,-579), fire: 0x0041}
   port_left:   {loc:(-100,  18, 786), fire: 0x0081}
   port_left:   {loc:(-100, -34, 786), fire: 0x0081}

   port_right:  {loc:( 170,   9,-601), fire: 0x0082}
   port_right:  {loc:( 170,   9,-579), fire: 0x0082}
   port_right:  {loc:( 100,  18, 786), fire: 0x0042}
   port_right:  {loc:( 100, -34, 786), fire: 0x0042}

   port_fore:   {loc:( -73, -34, 845), fire: 0x0044}
   port_fore:   {loc:( -30, -63, 845), fire: 0x0044}
   port_fore:   {loc:(  30, -63, 845), fire: 0x0084}
   port_fore:   {loc:(  73, -34, 845), fire: 0x0084}

   port_aft:    {loc:( -45,  48,-770), fire: 0x0088}
   port_aft:    {loc:( -45, -27,-770), fire: 0x0088}
   port_aft:    {loc:(  42,  48,-770), fire: 0x0048}
   port_aft:    {loc:(  42, -27,-770), fire: 0x0048}

   port_top:    {loc:( -80,  87,-601), fire: 0x0510}
   port_top:    {loc:(  77,  87,-601), fire: 0x0910}

   port_bottom: {loc:( -80, -69,-601), fire: 0x0A20}
   port_bottom: {loc:(  77, -69,-601), fire: 0x0620}

   port_top:    {loc:( -26,  71, 783), fire: 0x0610}
   port_top:    {loc:(  25,  71, 783), fire: 0x0A10}

   port_bottom: {loc:( -26, -85, 783), fire: 0x0920}
   port_bottom: {loc:(  25, -85, 783), fire: 0x0520}
}

quantum: {
   design:           "Quantum Drive",
   loc:              (0, 0, 0),
   size:             24,
   hull_factor:      0.3,
   countdown:        7.5
}


shield:     {
   type:             2,
   design:           "Grav Shield",
   factor:           0.0125,
   consumption:      6000,
   // model:            "WolfShield.mag",
   bolt_hit_sound:   "shield_hit4.wav",
   beam_hit_sound:   "shield_hit5.wav",

   pcs:              100,
   loc:              (0, 20, -80),
   size:             16,
   hull_factor:      0.5
}


power:      {
   type:             "Auxilliary Reactor",
   design:           "Auxilliary Reactor",
   max_output:       1100,

   loc:              (0, 0, -180),
   hull_factor:      0.8
}

weapon:     {
   type:             "XRay Laser",
   design:           "Beam Weapon",
   name:             "XRay Laser 1",
   abrv:             "Laser-1",
   muzzle:           (-25,  23, 907),

   loc:              (-25,  23, 800),
   size:             32,
   hull_factor:      0.3,
   explosion:        7
}

weapon:     {
   type:             "XRay Laser",
   design:           "Beam Weapon",
   name:             "XRay Laser 2",
   abrv:             "Laser-2",
   muzzle:           ( 25,  23, 907),

   loc:              ( 25,  23, 800),
   size:             32,
   hull_factor:      0.3,
   explosion:        7
}

weapon:     {
   type:             "Orca Cannon",
   design:           "Bolt Weapon",
   name:             "Fwd Cannon",
   muzzle:           ( 4, 11, 75),
   muzzle:           (-4, 11, 75),

   loc:              (  0, 82, 500),
   size:             32,
   hull_factor:      0.3,
}

weapon:     {
   type:             "Orca Inverted",
   design:           "Bolt Weapon",
   name:             "Chin Cannon",
   muzzle:           ( 4, -11, 75),
   muzzle:           (-4, -11, 75),

   loc:              (  0, -102, 500),
   size:             32,
   hull_factor:      0.3,
}

weapon:     {
   type:             "Orca Cannon",
   design:           "Bolt Weapon",
   name:             "Stbd Cannon",
   muzzle:           ( 4, 11, 75),
   muzzle:           (-4, 11, 75),

   loc:              ( 60, 50, 38),
   size:             32,
   hull_factor:      0.3,

   azimuth:          90
   rest_azimuth:    -90
}

weapon:     {
   type:             "Orca Cannon",
   design:           "Bolt Weapon",
   name:             "Port Cannon",
   muzzle:           ( 4, 11, 75),
   muzzle:           (-4, 11, 75),

   loc:              (-60, 50, 38),
   size:             32,
   hull_factor:      0.3,

   azimuth:         -90
   rest_azimuth:     90
}

weapon:     {
   type:             "Orca Cannon",
   design:           "Bolt Weapon",
   name:             "Aft Cannon",
   muzzle:           ( 4, 11, 75),
   muzzle:           (-4, 11, 75),

   loc:              (  0, 70, -256),
   size:             32,
   hull_factor:      0.3,

   azimuth:          180
}


probe:     {
   type:    "Sensor Drone",
   design:  "Probe",
   abrv:    "Probe",
   muzzle:  ( 0, -80, 0),

   loc:     (0, -80, 0),
   size:    16,
   hull_factor: 0.2
}

sensor:     {
   design:              Sensor,
   pcs:                 20,
   active_efficiency:   1e6,
   passive_efficiency:  10e3,
   range:   25e3,
   range:   50e3,
   range:   75e3,
   range:   100e3,

   loc:              (0, -16, 380),
   size:             16,
   hull_factor:      0.1
}

power:      {
   type:             Battery,
   design:           Battery,
   max_output:       100
}

computer:   {
   name:             "Avionics Package",
   abrv:             "HUD",
   type:             1,
   design:           Computer,

   loc:              (20, 16, 80),
   size:             16,
   hull_factor:      0.5
}

computer:   {
   name:             "Flight Computer",
   abrv:             "Flight",
   type:             2,
   design:           Computer,

   loc:              (-20, -16, 80),
   size:             16,
   hull_factor:      0.2
}

nav:        {
   loc:              (0, 16, 60),
   design:           Computer,
   size:             16,
   hull_factor:      0.1
}


map: {
   sprite: "WolfMap0.pcx",
   sprite: "WolfMap1.pcx",
   sprite: "WolfMap2.pcx",
   sprite: "WolfMap3.pcx",
   sprite: "WolfMap4.pcx",
   sprite: "WolfMap5.pcx",
   sprite: "WolfMap6.pcx",
   sprite: "WolfMap7.pcx"
}


death_spiral: {
   time:             5,

   explosion_type:   10,   // SMALL_EXPLOSION
   explosion_time:   2,
   explosion_loc:    (-50, 50, 0),

   explosion_type:   10,   // SMALL_EXPLOSION
   explosion_time:   1,
   explosion_loc:    (60, 40, 190),

   explosion_type:   10,   // LARGE_BURST
   explosion_time:   0.5,
   explosion_loc:    (0, -48, -180),

   explosion_type:   10,   // SMALL_EXPLOSION
   explosion_time:   0,
   explosion_loc:    (20, 80, -190),

   final_type:       13,   // NUKE_EXPLOSION
   final_loc:        (0, 0, 0),

   final_type:       12,   // LARGE_BURST
   final_loc:        (0, 0, 0),

   debris:           "DebrisDestroyer2.mag",
   debris_loc:       (0,0,520),
   debris_mass:      21e3,
   debris_count:     1,
   debris_life:      500,
   debris_fire:      (44, 14,-314),
   debris_fire:      (34,-24,-306),

   debris:           "Debris0A.mag",
   debris_loc:       (0,0,-50),
   debris_mass:      5,
   debris_count:     15,
   debris_life:      20,

   debris:           "Debris0B.mag",
   debris_loc:       (0,0,60),
   debris_mass:      4,
   debris_count:     15,
   debris_life:      25,

   debris:           "Debris0C.mag",
   debris_loc:       (0,0,0),
   debris_mass:      1,
   debris_count:     10,
   debris_life:      30,

}

