SHIP name: Station2 display_name: Station class: STATION hud_icon: "s5hud.pcx" model: "S5opt.mag" mass: 9e6 integrity: 5e6 scale: 10 acs: 5e6 chase: (0, -800, 50) bridge: (0, 0, 0) degrees: true power: { type: Fusion, design: "Fusion Reactor", max_output: 90e3, loc: (0, 0, 0), size: 48, hull_factor: 0.3, explosion: 7 } flightdeck: { name: "Launch Bay 1", loc: ( 0, 20, 700), cam: ( 20, 24, 715), start: ( 0, 14, 700), end: ( 3e3, 0, 700), spot: ( -20, 24, 680), azimuth: 90, light: 250, launch: true, cycle_time: 20, size: 32, hull_factor: 0.5, } flightdeck: { name: "Launch Bay 2", loc: ( 0, 20, -700), cam: ( -20, 24, -715), start: ( 0, 14, -700), end: (-3e3, 0, -700), spot: ( 20, 24, -680), azimuth: -90, light: 250, launch: true, cycle_time: 20, size: 32, hull_factor: 0.5, } flightdeck: { name: "Docking Bay 1", loc: ( 700, 20, 0), cam: ( 720, 24, 5), start: ( 800, 14,-400), end: ( 700, 0, 0), spot: ( 700, 14, 0), light: 250, recovery: true, max_ships: 1, cycle_time: 5, size: 32, hull_factor: 0.5, } flightdeck: { name: "Docking Bay 1", loc: (-700, 20, 0), cam: (-720, 24, 5), start: (-800, 14, 400), end: (-700, 0, 0), spot: (-700, 14, 0) azimuth: 180 light: 250, recovery: true, max_ships: 1, cycle_time: 5, size: 32, hull_factor: 0.5, } navlight: { scale: 2.5, period: 2, light: { loc: (-90, 64, -160), pattern: 0xf0100000, type: 1 }, light: { loc: (-90, 64, 160), pattern: 0xf0100000, type: 1 }, light: { loc: ( 90, 64, -160), pattern: 0xf0100000, type: 1 }, light: { loc: ( 90, 64, 160), pattern: 0xf0100000, type: 1 }, light: { loc: (-90, -64, -160), pattern: 0xf0100000, type: 1 }, light: { loc: (-90, -64, 160), pattern: 0xf0100000, type: 1 }, light: { loc: ( 90, -64, -160), pattern: 0xf0100000, type: 1 }, light: { loc: ( 90, -64, 160), pattern: 0xf0100000, type: 1 }, } sensor: { design: Sensor, pcs: 20, active_efficiency: 1e6, passive_efficiency: 10e3, range: 25e3, range: 50e3, range: 75e3, range: 100e3, loc: (0, -16, 380), size: 16, hull_factor: 0.1 } map: { sprite: "s5map.pcx" } death_spiral: { time: 0.0, final_type: 11, // LARGE_EXPLOSION final_loc: (0, 0, 0), final_type: 12, // LARGE_BURST final_loc: (0, 0, 0), final_type: 13, // NUKE_EXPLOSION final_loc: (0, 0, 0), }