SHIP name: Station1 display_name: "Freight Xfer" class: STATION hud_icon: "s1hud.pcx" model: "S1opt.mag" mass: 5e6 integrity: 5e6 scale: 5 acs: 5e6 chase: (0, -1200, 250) bridge: (0, 0, 32) degrees: true power: { type: Fusion, design: "Fusion Reactor", max_output: 90e3, loc: (0, 0, 0), size: 48, hull_factor: 0.3, explosion: 7 } flightdeck: { name: "Launch Bay 1", loc: ( 390, 20, 930), cam: ( 420, 24, 915), start: ( 390, 14, 930), end: ( 3e3, 0, 930), spot: ( 370, 24, 920), azimuth: 90, light: 250, launch: true, cycle_time: 20, size: 32, hull_factor: 0.5, } flightdeck: { name: "Docking Bay 1", loc: ( -390, 20, 930), cam: ( -420, 24, 915), start: ( -2e3, 18, 930), end: ( -390, 18, 930), approach: ( -3e3, 20, 1e3), approach: ( -3e3, 20, -3e3), approach: ( 3e3, 20, -3e3), approach: ( 3e3, 20, 3e3), spot: ( -390, 18, 930), azimuth: 90, light: 250, recovery: true, max_ships: 1, cycle_time: 5, size: 32, hull_factor: 0.5, } flightdeck: { name: "Launch Bay 2", loc: ( 390, 20, -930), cam: ( 420, 24, -915), start: ( 390, 14, -930), end: ( 3e3, 0, -930), spot: ( 370, 24, -920), azimuth: 90, light: 250, launch: true, cycle_time: 20, size: 32, hull_factor: 0.5, } flightdeck: { name: "Docking Bay 2", loc: ( -390, 20, -930), cam: ( -420, 24, -915), start: ( -2e3, 18, -930), end: ( -390, 18, -930), approach: ( -3e3, 20, -1e3), approach: ( 3e3, 20, -3e3), approach: ( 3e3, 20, 3e3), approach: ( -3e3, 20, 3e3), spot: ( -390, 18, -930), azimuth: 90, light: 250, recovery: true, max_ships: 1, cycle_time: 5, size: 32, hull_factor: 0.5, } navlight: { scale: 2 period: 2 light: { loc: (-390, 0, -1270), pattern: 0xf0700000, type: 2 } light: { loc: (-390, 0, 1270), pattern: 0xf0700000, type: 2 } light: { loc: ( 390, 0, -1270), pattern: 0x0000f300, type: 3 } light: { loc: ( 390, 0, 1270), pattern: 0x0000f300, type: 3 } } sensor: { design: Sensor, pcs: 20, active_efficiency: 1e6, passive_efficiency: 10e3, range: 25e3, range: 50e3, range: 75e3, range: 100e3, loc: (0, -16, 380), size: 16, hull_factor: 0.1 } map: { sprite: "s1map.pcx" } death_spiral: { time: 0.0, final_type: 11, // LARGE_EXPLOSION final_loc: (0, 0, 0), final_type: 12, // LARGE_BURST final_loc: (0, 0, 0), final_type: 13, // NUKE_EXPLOSION final_loc: (0, 0, 0), }