SHIP name: Farcaster class: Farcaster hud_icon: "FarcasterHud.pcx" model: "Farcaster1opt.mag" mass: 5e6 integrity: 3e6 scale: 15.0 acs: 320e3 drag: 100 roll_drag: 100 pitch_drag: 100 yaw_drag: 100 chase: (0, -750, 80) bridge: (0, 0, 24) power: { type: Fusion, design: "Fusion Reactor", max_output: 90e3, loc: (0, 0, -32), size: 64, hull_factor: 0.5 } farcaster: { approach: (0, 0, -2000), start: (0, 0, 0), end: (0, 0, 1000), loc: (0, 0, 0), size: 128, hull_factor: 0.5 } navlight: { scale: 3.5, period: 1.5, light: { loc: (-138,-42,-257), pattern: 0xf0000000, type: 3 }, light: { loc: (-138,-42, 257), pattern: 0xf0000000, type: 3 }, light: { loc: (-138, 42,-257), pattern: 0xf0000000, type: 3 }, light: { loc: (-138, 42, 257), pattern: 0xf0000000, type: 3 }, light: { loc: ( 138,-42,-257), pattern: 0xf0000000, type: 3 }, light: { loc: ( 138,-42, 257), pattern: 0xf0000000, type: 3 }, light: { loc: ( 138, 42,-257), pattern: 0xf0000000, type: 3 }, light: { loc: ( 138, 42, 257), pattern: 0xf0000000, type: 3 }, } navlight: { scale: 3.5, period: 1, light: { loc: (-138,-42,-257), pattern: 0xf0000000, type: 2 }, light: { loc: ( 138,-42,-257), pattern: 0x00f00000, type: 2 }, light: { loc: (-138, 42,-257), pattern: 0x00f00000, type: 2 }, light: { loc: ( 138, 42,-257), pattern: 0xf0000000, type: 2 }, light: { loc: (-138,-42, 257), pattern: 0x00f00000, type: 2 }, light: { loc: ( 138,-42, 257), pattern: 0xf0000000, type: 2 }, light: { loc: (-138, 42, 257), pattern: 0xf0000000, type: 2 }, light: { loc: ( 138, 42, 257), pattern: 0x00f00000, type: 2 }, } map: { sprite: "FarcasterMap.pcx" } death_spiral: { time: 5, explosion_type: 10, // SMALL_EXPLOSION explosion_time: 2, explosion_loc: (-150, 50, 0), explosion_type: 10, // SMALL_EXPLOSION explosion_time: 1, explosion_loc: (160, 40, 100), explosion_type: 10, // SMALL_EXPLOSION explosion_time: 0.5, explosion_loc: (230, -48, -180), explosion_type: 20, // LARGE_BURST (custom) explosion_time: 0.1, explosion_loc: (220, -48, -180), explosion_type: 10, // SMALL_EXPLOSION explosion_time: 0.3, explosion_loc: (-160, 80, -90), explosion_type: 20, // LARGE_BURST (custom) explosion_time: 0.1, explosion_loc: (-160, 80, -90), final_type: 13, // LARGE_EXPLOSION final_loc: (0, 0, 0), final_type: 12, // LARGE_BURST final_loc: (0, 0, 0), }