SHIP name: Devastator display_name: Devastator class: Cruiser description: "The CA-400 DEVASTATOR class of heavy cruisers forms the backbone of the Alliance heavy gun capability. Big, slow, and very tough, each of these enormous vessels features a pair of heavy gamma ray laser batteries and four Athena missile launchers. Together these weapons can bring down the largest starships and orbital stations. For defense against strike ships and inbound missile weapons, the Devastator has full coverage from a set of Vanguard point defense batteries." degrees: true beauty: (-9, 3.5, 1.27) hud_icon: "DevastatorHud.pcx" detail_0: "Devastator_0.mag" feature_0: 1000 detail_1: "Devastator_1.mag" feature_1: 32 detail_2: "Devastator_2.mag" feature_2: 20 mass: 98.1e3 agility: 2 vlimit: 220 roll_rate: 7 integrity: 55e3 scale: 2.5 acs: 1.2 trans_x: 500e3 trans_y: 300e3 trans_z: 500e3 arcade_drag: 3e-2 drag: 6e-7 roll_drag: 1.2 pitch_drag: 1.2 yaw_drag: 1.2 chase: (0, -1300, 300) bridge: (0, 520, 50) power: { type: Fusion, design: "Fusion Reactor", max_output: 35e3, loc: (0, 0, -92), size: 64, hull_factor: 0.9 } drive: { type: Plasma abrv: Drive design: "Plasma Drive", thrust: 17.5e3, scale: 10, port: ( 0, -18, -795), port: ( 0, -40, -795), port: ( -36, -18, -788), port: ( -36, -40, -788), port: ( 36, -18, -788), port: ( 36, -40, -788), loc: (0, 0, -320), size: 64, hull_factor: 0.5 } thruster: { design: Thruster, loc: (0, 0, 128), size: 24, hull_factor: 0.3 scale: 2.5 port_left: {loc:(-106, -13,-574), fire: 0x0041} port_left: {loc:(-106, -13,-555), fire: 0x0041} port_left: {loc:( -90, -22, 444), fire: 0x0081} port_left: {loc:( -90, -22, 466), fire: 0x0081} port_right: {loc:( 104, -13,-574), fire: 0x0082} port_right: {loc:( 104, -13,-555), fire: 0x0082} port_right: {loc:( 89, -22, 444), fire: 0x0042} port_right: {loc:( 89, -22, 466), fire: 0x0042} port_fore: {loc:(-198, 36, -70), fire: 0x0044} port_fore: {loc:(-180, 36, -70), fire: 0x0044} port_fore: {loc:( 180, 36, -70), fire: 0x0084} port_fore: {loc:( 198, 36, -70), fire: 0x0084} port_fore: {loc:(-211, -24, -70), fire: 0x0044} port_fore: {loc:(-193, -24, -70), fire: 0x0044} port_fore: {loc:( 193, -24, -70), fire: 0x0084} port_fore: {loc:( 211, -24, -70), fire: 0x0084} port_aft: {loc:(-198, 36,-466), fire: 0x0088} port_aft: {loc:(-180, 36,-466), fire: 0x0088} port_aft: {loc:( 180, 36,-466), fire: 0x0048} port_aft: {loc:( 198, 36,-466), fire: 0x0048} port_aft: {loc:(-211, -24,-466), fire: 0x0088} port_aft: {loc:(-193, -24,-466), fire: 0x0088} port_aft: {loc:( 193, -24,-466), fire: 0x0048} port_aft: {loc:( 211, -24,-466), fire: 0x0048} port_top: {loc:(-189, 70,-118), fire: 0x0410} port_top: {loc:(-189, 70,-418), fire: 0x0410} port_top: {loc:( 189, 70,-118), fire: 0x0810} port_top: {loc:( 189, 70,-418), fire: 0x0810} port_bottom: {loc:(-202, -49,-118), fire: 0x0820} port_bottom: {loc:(-202, -49,-418), fire: 0x0820} port_bottom: {loc:( 202, -49,-118), fire: 0x0420} port_bottom: {loc:( 202, -49,-418), fire: 0x0420} port_top: {loc:( -32, 49, 781), fire: 0x0210} port_top: {loc:( 31, 49, 781), fire: 0x0210} port_bottom: {loc:( -32, -60, 781), fire: 0x0120} port_bottom: {loc:( 31, -60, 781), fire: 0x0120} port_top: {loc:( -32, 17,-650), fire: 0x0110} port_top: {loc:( 32, 17,-650), fire: 0x0110} port_bottom: {loc:( -32,-120,-650), fire: 0x0220} port_bottom: {loc:( 32,-120,-650), fire: 0x0220} } quantum: { design: "Quantum Drive" abrv: "Q-Drive" loc: (0, 0, -200), size: 24, hull_factor: 0.3 } shield: { type: 2, design: "Grav Shield" abrv: Shield pcs: 100, model: "DevastatorShield.mag", bolt_hit_sound: "shield_hit4.wav" beam_hit_sound: "shield_hit5.wav" loc: (0, 0, -60), size: 48 hull_factor: 0.7 } power: { type: Auxilliary design: "Auxilliary Reactor" abrv: "Aux Reac" max_output: 3e3, loc: (0, -32, -64), size: 64, hull_factor: 0.4 } weapon: { type: "Gamma Laser", design: "Beam Weapon", name: "Gamma Laser 1", abrv: "Graser-1", muzzle: (-65, -22, 760), loc: (-65, -22, 730), size: 32, hull_factor: 0.2, explosion: 7 } weapon: { type: "Gamma Laser", design: "Beam Weapon", name: "Gamma Laser 2", abrv: "Graser-2", muzzle: ( 65, -22, 760), loc: ( 65, -22, 730), size: 32, hull_factor: 0.2, explosion: 7 } weapon: { type: "Gamma Laser", design: "Beam Weapon", name: "Gamma Laser 33", abrv: "Graser-3", muzzle: (-52, -54, 740), loc: (-52, -54, 710), size: 32, hull_factor: 0.2, explosion: 7 } weapon: { type: "Gamma Laser", design: "Beam Weapon", name: "Gamma Laser 4", abrv: "Graser-4", muzzle: ( 52, -54, 740), loc: ( 52, -54, 710), size: 32, hull_factor: 0.2, explosion: 7 } weapon: { type: "Athena1", design: "Missile Weapon", name: "Starboard Missile", abrv: "Athena-1", muzzle: ( 75, 13, 600), muzzle: ( 65, 13, 600), azimuth: 15, loc: ( 60, 0, 400), size: 32, hull_factor: 0.2 } weapon: { type: "Athena2", design: "Missile Weapon", name: "Port Missile", abrv: "Athena-2", muzzle: (-75, 13, 600), muzzle: (-65, 13, 600), azimuth: -15, loc: (-60, 0, 400), size: 32, hull_factor: 0.2 } weapon: { type: "Vanguard", design: "Bolt Weapon", name: "Gun-1", abrv: "PDB 1", loc: ( 0, 80, 575), azimuth: 0, size: 32, hull_factor: 0.5 } weapon: { type: "Vanguard", design: "Bolt Weapon", name: "Gun-2", abrv: "PDB 2", loc: ( 0, 110,-550), azimuth: 180, size: 32, hull_factor: 0.5 } weapon: { type: "Vanguard", design: "Bolt Weapon", name: "Gun-3", abrv: "PDB 3", loc: (190, 72, -275), azimuth: 90, aim_az_max: 95, aim_az_min: -75, aim_az_rest: 90, size: 32, hull_factor: 0.5 } weapon: { type: "Vanguard", design: "Bolt Weapon", name: "Gun-4", abrv: "PDB 4", loc: (-190, 72, -275), azimuth: 270, aim_az_max: 75, aim_az_min: -95, aim_az_rest: -90, size: 32, hull_factor: 0.5 } sensor: { design: Sensor, pcs: 20, active_efficiency: 1e6, passive_efficiency: 10e3, range: 50e3 range: 100e3 range: 150e3 loc: (0, 32, 380), size: 24, hull_factor: 0.1 } probe: { type: "Sensor Drone", design: "Probe", abrv: "Probe", muzzle: (0, -64, 400), loc: (0, -40, 400), size: 16, hull_factor: 0.2 } power: { type: Battery, design: Battery, max_output: 100 } computer: { name: "Avionics Package", abrv: "HUD", type: 1, design: Computer, loc: (20, -32, 80), size: 16, hull_factor: 0.5 } computer: { name: "Flight Computer", abrv: "Flight", type: 2, design: Computer, loc: (-20, -32, 80), size: 16, hull_factor: 0.2 } nav: { loc: (0, 32, 60), design: Computer, size: 16, hull_factor: 0.1 } navlight: { scale: 0.66, period: 2.5, light: { loc: ( 235, 0,-190), pattern: 0x11000000, type: 3 }, light: { loc: (-235, 0,-190), pattern: 0x00110000, type: 2 }, light: { loc: ( 0, 150,-285), pattern: 0x00000120, type: 1 }, light: { loc: ( 0, 108, 192), pattern: 0x00000120, type: 1 }, light: { loc: ( 0, -60, 192), pattern: 0x00000120, type: 1 }, } death_spiral: { time: 5, explosion_type: 10, // SMALL_EXPLOSION explosion_time: 2, explosion_loc: (-50, 50, 0), explosion_type: 10, // SMALL_EXPLOSION explosion_time: 1, explosion_loc: (60, 40, 190), explosion_type: 10, // LARGE_BURST explosion_time: 0.5, explosion_loc: (0, -48, -180), explosion_type: 10, // SMALL_EXPLOSION explosion_time: 0, explosion_loc: (20, 80, -190), final_type: 13, // NUKE_EXPLOSION final_loc: (0, 0, 0), final_type: 12, // LARGE_BURST final_loc: (0, 0, 0), debris: "Debris1A.mag", debris_loc: (0,0,-550), debris_mass: 17e3, debris_count: 1, debris_life: 350, debris: "Debris1B.mag", debris_loc: (320,0,10), debris_mass: 13e3, debris_count: 1, debris_life: 380, debris: "CourageousDebris2.mag", debris_loc: (0,0,500), debris_mass: 18e3, debris_count: 1, debris_life: 380, debris: "Debris0A.mag", debris_loc: (0,0,-50), debris_mass: 55, debris_count: 35, debris_life: 15, debris: "Debris0B.mag", debris_loc: (0,0,60), debris_mass: 44, debris_count: 30, debris_life: 25, debris: "Debris0C.mag", debris_loc: (0,0,0), debris_mass: 33, debris_count: 22, debris_life: 35, } map: { sprite: "DevastatorMap0.pcx", sprite: "DevastatorMap1.pcx", sprite: "DevastatorMap2.pcx", sprite: "DevastatorMap3.pcx", sprite: "DevastatorMap4.pcx", sprite: "DevastatorMap5.pcx", sprite: "DevastatorMap6.pcx", sprite: "DevastatorMap7.pcx" }