MISSION name: "07. Send Lawyers, Guns, and Money" type: ESCORT_FREIGHT system: Janus system: Jarnell system: Loris system: Paragon system: Silessia system: Solus system: Borova region: Tulkas start: "06/16:21:00" degrees: true sitrep: "InterStellar Freightways is preparing to deliver a " "shipment of precision machine tools and parts to a " "distributor in Silessia. The total value of the payload " "is over ten billion marks. Due to the recent increase " "in pirate activity in Silessia, Force:Space has agreed " "to provide two Berents-class frigates as escort.\n\n" "You will take command of the frigate AFS Durham and accompany " "the two freighters from the Tulkas jump point to the " "Nero transfer orbit in Silessia. AFS Kingston " "will go with you. Once the freighters reach Nero sector, they " "will use the farcaster to expedite their voyage to the " "distribution station in Vesta orbit. You only need " "to see that they reach the farcaster safely, and then you " "must return to Borova space to rejoin the fleet." objective: "* Escort the Golden Hart and Silver Stag to Silessia\n" "* Disable or destroy any enemy units in Nero sector\n" "* Return safely to Borovan space" ship: { name: Durham, design: Berents, loc: (0, 0, 0), count: 1, iff: 1, player: 1, objective: { cmd: escort, tgt: "Golden Hart" }, objective: { cmd: escort, tgt: "Silver Stag" }, navpt: { cmd: vector, rloc: { ref: "this", dex: 50e3, az: 20, az_var: 60, el_var: 0 }, speed: 400 }, navpt: { cmd: vector, rgn: Nero, loc: ( 15e3, 140e3, 0), speed: 400 }, navpt: { cmd: vector, rgn: Nero, loc: (-100e3, 180e3, 0), speed: 400 }, } ship: { name: Kingston, design: Berents, loc: (8e3, 0, 0), count: 1, iff: 1, commander: Durham, objective: { cmd: escort, tgt: "Golden Hart" }, objective: { cmd: escort, tgt: "Silver Stag" }, navpt: { cmd: vector, rloc: { ref: "Durham:1", dex: 20e3, el_var: 0 }, speed: 400 }, navpt: { cmd: vector, rgn: Nero, loc: ( 15e3, 140e3, 0), speed: 400 }, navpt: { cmd: vector, rgn: Nero, loc: (-110e3, 180e3, 0), speed: 400 }, } ship: { name: "Golden Hart", design: IM4300 skin: Blue rloc: { ref: Durham, dex: 30e3 }, count: 1, iff: 0, navpt: { cmd: vector, rloc: { ref: "Durham:1", dex: 30e3, el_var: 0 }, speed: 400 }, navpt: { cmd: vector, rgn: Nero, loc: ( 0, 180e3, 0), speed: 400 }, navpt: { cmd: vector, rgn: Nero, loc: (-120e3, 190e3, 0), speed: 400 }, navpt: { cmd: vector, rgn: Vesta, loc: ( 90e3, -60e3, 0), speed: 400, farcast: true }, } ship: { name: "Silver Stag", design: IM4300 skin: Blue rloc: { ref: Durham, dex: 25e3 }, count: 1, iff: 0, navpt: { cmd: vector, rloc: { ref: "Durham:1", dex: 34e3, el_var: 0 }, speed: 400 }, navpt: { cmd: vector, rgn: Nero, loc: ( 0, 160e3, 0), speed: 400 }, navpt: { cmd: vector, rgn: Nero, loc: (-120e3, 175e3, 0), speed: 400 }, navpt: { cmd: vector, rgn: Vesta, loc: ( 90e3, -60e3, 0), speed: 400, farcast: true }, } // *** FARCASTER NETWORK *** element: { name: "Nero-Vesta", design: "Farcaster", mission: "Misc", intel: "Located", count: 1, command_ai:1, iff: 0, playable: false, region: "Nero", loc: (-120e3, 110e3, 0), objective: { cmd: Vector, tgt: "Vesta-Nero" }, } element: { name: "Nero-Silessia", design: "Farcaster", mission: "Misc", intel: "Located", count: 1, command_ai:1, iff: 0, playable: false, region: "Nero", loc: (0, 0, 0), } element: { name: "Vesta-Nero", design: "Farcaster", mission: "Misc", intel: "Located", count: 1, command_ai:1, iff: 0, playable: false, region: "Vesta", loc: (90e3, -54e3, 0), objective: { cmd: Vector, tgt: "Nero-Vesta" }, } element: { name: "Silessia-Nero", design: "Farcaster", mission: "Misc", intel: "Located", count: 1, command_ai:1, iff: 0, playable: false, region: "Silessia", loc: (90e3, -54e3, 0), objective: { cmd: Vector, tgt: "Nero-Silessia" }, } // ***** BAD GUYS ***** ship: { name: Revenge, design: Marauder, region: Nero, rloc: { ref: "Nero-Vesta", dex: 110e3, az: 180, az_var: 75 }, iff: 3, intel: secret, objective: { cmd: assault, tgt: "Durham" } } ship: { name: Skull, design: Cutlass, region: Nero, rloc: { ref: Revenge, dex: 90e3 }, iff: 3, count: 4, intel: secret, objective: { cmd: assault, tgt: "Golden Hart" } } ship: { name: Black, design: Cutlass, region: Nero, rloc: { ref: Revenge, dex: 115e3 }, iff: 3, count: 4, intel: secret, objective: { cmd: assault, tgt: "Silver Stag" } } // *** EVENT LIST *** event: { id: 5, event: Message, sound: "Vox/Misc/M07-E05.ogg", event_message: "We are ready to make the jump to Silessia/Nero. See you there.", event_ship: Durham, event_source: "Golden Hart", trigger: Navpoint, trigger_ship: "Golden Hart", trigger_param: 1, } event: { id: 80, event: Message, sound: "Vox/Misc/M07-E80.ogg", event_message: "Freighter Golden Hart has been destroyed. Your mission has failed.", trigger: Destroyed, trigger_ship: "Golden Hart", } event: { id: 90, event: Message, sound: "Vox/Misc/M07-E90.ogg", event_message: "Freighter Silver Stag has been destroyed. Your mission has failed.", trigger: Destroyed, trigger_ship: "Silver Stag", } event: { id: 101, event: Message, event_message: "", trigger: Navpoint, trigger_ship: "Golden Hart", trigger_param: 4, } event: { id: 102, event: Message, event_message: "", trigger: Navpoint, trigger_ship: "Silver Stag", trigger_param: 4, } event: { id: 110, event: Message, sound: "Vox/Misc/M07-E110.ogg", event_message: "Both freighters have reached the Vesta sector. Mission accomplished!", trigger: "Event (ALL)", trigger_param: (101, 102), delay: 5, } event: { id: 120, event: Exit, trigger: "Event (ANY)", trigger_param: (80, 90, 110), delay: 15, }